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Douglas-Peucker Polyline simplification
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Copyright 2016 Mike Owens | |
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation | |
files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, | |
modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the | |
Software is furnished to do so, subject to the following conditions: | |
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the | |
Software. | |
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE | |
WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR | |
COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR | |
OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. | |
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/* You'll need a Point/Vec2 `dist_from_line` */ | |
typedef std::vector<Point> Polygon; | |
typedef double Float; | |
/* Polyline Simplification Algorithm */ | |
namespace DouglasPeucker { | |
void simplify_section(const Polygon& pts, | |
Float tolerance, | |
size_t i, size_t j, | |
std::vector<bool>* mark_map, | |
size_t omitted = 0) | |
{ | |
/* make sure we always return 2 points. */ | |
if (pts.size() - omitted <= 2) | |
return; | |
assert(mark_map && mark_map->size() == pts.size()); | |
if ((i + 1) == j) { | |
return; | |
} | |
Float max_distance = -1.0f; | |
size_t max_index = i; | |
for (size_t k = i + 1; k < j; k++) { | |
Float distance = abs(pts[k].dist_from_line(pts[i], pts[j])); | |
if (distance > max_distance) { | |
max_distance = distance; | |
max_index = k; | |
} | |
} | |
if (max_distance <= tolerance) { | |
for (size_t k = i + 1; k < j; k++) { | |
(*mark_map)[k] = false; | |
++omitted; | |
} | |
} else { | |
simplify_section(pts, tolerance, i, max_index, mark_map, omitted); | |
simplify_section(pts, tolerance, max_index, j, mark_map, omitted); | |
} | |
} | |
Polygon simplify(const Polygon& vertices, Float tolerance) | |
{ | |
std::vector<bool> mark_map(vertices.size(), true); | |
simplify_section(vertices, tolerance, 0, vertices.size() - 1, &mark_map); | |
Polygon result; | |
for (size_t i = 0; i != vertices.size(); ++i) { | |
if (mark_map[i]) { | |
result.push_back(vertices[i]); | |
} | |
} | |
return result; | |
} | |
} |
Added an MIT license. Thanks for the heads up.
Nice thanks!
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Is there a license for this code? I've been using a slightly modified version of this in a project and I'm wondering if I'm going to have to reimplement it myself.