Last active
February 24, 2024 15:47
-
-
Save mieko/0275f2f4a3b18388ed5131b3364179fb to your computer and use it in GitHub Desktop.
Douglas-Peucker Polyline simplification
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Copyright 2016 Mike Owens | |
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation | |
files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, | |
modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the | |
Software is furnished to do so, subject to the following conditions: | |
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the | |
Software. | |
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE | |
WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR | |
COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR | |
OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. | |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
/* You'll need a Point/Vec2 `dist_from_line` */ | |
typedef std::vector<Point> Polygon; | |
typedef double Float; | |
/* Polyline Simplification Algorithm */ | |
namespace DouglasPeucker { | |
void simplify_section(const Polygon& pts, | |
Float tolerance, | |
size_t i, size_t j, | |
std::vector<bool>* mark_map, | |
size_t omitted = 0) | |
{ | |
/* make sure we always return 2 points. */ | |
if (pts.size() - omitted <= 2) | |
return; | |
assert(mark_map && mark_map->size() == pts.size()); | |
if ((i + 1) == j) { | |
return; | |
} | |
Float max_distance = -1.0f; | |
size_t max_index = i; | |
for (size_t k = i + 1; k < j; k++) { | |
Float distance = abs(pts[k].dist_from_line(pts[i], pts[j])); | |
if (distance > max_distance) { | |
max_distance = distance; | |
max_index = k; | |
} | |
} | |
if (max_distance <= tolerance) { | |
for (size_t k = i + 1; k < j; k++) { | |
(*mark_map)[k] = false; | |
++omitted; | |
} | |
} else { | |
simplify_section(pts, tolerance, i, max_index, mark_map, omitted); | |
simplify_section(pts, tolerance, max_index, j, mark_map, omitted); | |
} | |
} | |
Polygon simplify(const Polygon& vertices, Float tolerance) | |
{ | |
std::vector<bool> mark_map(vertices.size(), true); | |
simplify_section(vertices, tolerance, 0, vertices.size() - 1, &mark_map); | |
Polygon result; | |
for (size_t i = 0; i != vertices.size(); ++i) { | |
if (mark_map[i]) { | |
result.push_back(vertices[i]); | |
} | |
} | |
return result; | |
} | |
} |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Nice thanks!