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May 22, 2019 16:41
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| #18 Source "/home/michael/workspaces/blueprint2/src/ign-gazebo/src/cmd/ign.cc", line 136, in runServer [0x7f1d57e8b9af] | |
| 133: ignition::gazebo::Server server(serverConfig); | |
| 134: | |
| 135: // Run the server | |
| > 136: server.Run(true, _iterations, _run == 0); | |
| 137: | |
| 138: igndbg << "Shutting down ign-gazebo-server" << std::endl; | |
| 139: return 0; | |
| #17 Source "/home/michael/workspaces/blueprint2/src/ign-gazebo/src/Server.cc", line 241, in ignition::gazebo::v2::Server::Run(bool, unsigned long, bool) [0x7f1d5781d6b8] | |
| 238: } | |
| 239: | |
| 240: if (_blocking) | |
| > 241: return this->dataPtr->Run(_iterations); | |
| 242: | |
| 243: // Make sure two threads are not created | |
| 244: std::unique_lock<std::mutex> lock(this->dataPtr->runMutex); | |
| #16 Source "/home/michael/workspaces/blueprint2/src/ign-gazebo/src/ServerPrivate.cc", line 163, in ignition::gazebo::v2::ServerPrivate::Run(unsigned long, std::optional<std::condition_variable*>) [0x7f1d578219d4] | |
| 160: // simulation runner, and we can avoid using the thread pool. | |
| 161: if (this->simRunners.size() == 1) | |
| 162: { | |
| > 163: result = this->simRunners[0]->Run(_iterations); | |
| 164: } | |
| 165: else | |
| 166: { | |
| #15 Source "/home/michael/workspaces/blueprint2/src/ign-gazebo/src/SimulationRunner.cc", line 461, in ignition::gazebo::v2::SimulationRunner::Run(unsigned long) [0x7f1d578294b2] | |
| 458: } | |
| 459: else | |
| 460: { | |
| > 461: this->Step(this->currentInfo); | |
| 462: } | |
| 463: } | |
| #14 Source "/home/michael/workspaces/blueprint2/src/ign-gazebo/src/SimulationRunner.cc", line 487, in ignition::gazebo::v2::SimulationRunner::Step(ignition::gazebo::v2::UpdateInfo const&) [0x7f1d57829012] | |
| 484: this->ProcessSystemQueue(); | |
| 485: | |
| 486: // Update all the systems. | |
| > 487: this->UpdateSystems(); | |
| 488: | |
| 489: if (!this->Paused() && this->pendingSimIterations > 0) | |
| 490: { | |
| #13 Source "/home/michael/workspaces/blueprint2/src/ign-gazebo/src/SimulationRunner.cc", line 338, in ignition::gazebo::v2::SimulationRunner::UpdateSystems() [0x7f1d578250dd] | |
| 335: { | |
| 336: IGN_PROFILE("Update"); | |
| 337: for (auto& system : this->systemsUpdate) | |
| > 338: system->Update(this->currentInfo, this->entityCompMgr); | |
| 339: } | |
| 340: | |
| 341: { | |
| #12 Source "/home/michael/workspaces/blueprint2/src/ign-gazebo/src/systems/physics/Physics.cc", line 269, in ignition::gazebo::v2::systems::Physics::Update(ignition::gazebo::v2::UpdateInfo const&, ignition::gazebo::v2::EntityComponentManager&) [0x7f1d2c4cc977] | |
| 266: if (!_info.paused) | |
| 267: { | |
| 268: this->dataPtr->UpdatePhysics(_ecm); | |
| > 269: this->dataPtr->Step(_info.dt); | |
| 270: this->dataPtr->UpdateSim(_ecm); | |
| 271: } | |
| #11 | Source "/home/michael/workspaces/blueprint2/src/ign-gazebo/src/systems/physics/Physics.cc", line 745, in ignition::gazebo::v2::systems::PhysicsPrivate::Step(std::chrono::duration<long, std::ratio<1l, 1000000000l> > const&) | |
| | 743: for (auto &world : this->entityWorldMap) | |
| | 744: { | |
| | > 745: world.second->Step(output, state, input); | |
| | 746: } | |
| | 747: } | |
| Source "/home/michael/workspaces/blueprint2/install/include/ignition/physics1/ignition/physics/ForwardStep.hh", line 162, in ignition::gazebo::v2::systems::PhysicsPrivate::Step(std::chrono::duration<long, std::ratio<1l, 1000000000l> > const&) [0x7f1d2c4c795d] | |
| 159: { | |
| 160: public: void Step(Output &_h, State &_x, const Input &_u) | |
| 161: { | |
| > 162: this->template Interface<ForwardStep>()-> | |
| 163: WorldForwardStep(this->identity, _h, _x, _u); | |
| 164: } | |
| 165: }; | |
| #10 Object "/usr/lib/x86_64-linux-gnu/libdart.so.6.8", at 0x7f1d1e6c7beb, in dart::simulation::World::step(bool) | |
| #9 Object "/usr/lib/x86_64-linux-gnu/libdart.so.6.8", at 0x7f1d1e6a81bd, in dart::constraint::ConstraintSolver::solve() | |
| #8 Object "/usr/lib/x86_64-linux-gnu/libdart.so.6.8", at 0x7f1d1e6a710b, in dart::constraint::ConstraintSolver::updateConstraints() | |
| #7 Object "/usr/lib/x86_64-linux-gnu/libdart.so.6.8", at 0x7f1d1e6654f9, in dart::collision::CollisionGroup::collide(dart::collision::CollisionOption const&, dart::collision::CollisionResult*) | |
| #6 Object "/usr/lib/x86_64-linux-gnu/libdart-collision-ode.so.6.8", at 0x7f1d1ea03545, in dart::collision::OdeCollisionDetector::collide(dart::collision::CollisionGroup*, dart::collision::CollisionOption const&, dart::collision::CollisionResult*) | |
| #5 Object "/usr/lib/x86_64-linux-gnu/libdart.so.6.8", at 0x7f1d1e663030, in dart::collision::CollisionGroup::updateEngineData() | |
| #4 Object "/usr/lib/x86_64-linux-gnu/libdart-collision-ode.so.6.8", at 0x7f1d1ea0625d, in dart::collision::OdeCollisionObject::updateEngineData() | |
| #3 Object "/usr/lib/x86_64-linux-gnu/libode.so.6", at 0x7f1d1d53e3c4, in dBodySetQuaternion | |
| #2 Object "/usr/lib/x86_64-linux-gnu/libode.so.6", at 0x7f1d1d52fcc1, in dDebug | |
| #1 Source "/build/glibc-OTsEL5/glibc-2.27/stdlib/abort.c", line 79, in __GI_abort [0x7f1d5a2cd800] | |
| #0 Source "/build/glibc-OTsEL5/glibc-2.27/signal/../sysdeps/unix/sysv/linux/raise.c", line 51, in __GI_raise [0x7f1d5a2cbe97] | |
| Aborted (Signal sent by tkill() 30404 1000) | |
| Stack trace (most recent call last) in thread 30427: | |
| #0 Object "", at 0x7f1d3008fdf0, in | |
| Segmentation fault (Invalid permissions for mapped object [0x7f1d3008fdf0]) | |
| ruby: /build/ogre-1.9-B6QkmW/ogre-1.9-1.9.0+dfsg1/OgreMain/include/OgreAxisAlignedBox.h:252: void Ogre::AxisAlignedBox::setExtents(const Ogre::Vector3&, const Ogre::Vector3&): Assertion `(min.x <= max.x && min.y <= max.y && min.z <= max.z) && "The minimum corner of the box must be less than or equal to maximum corner"' failed. |
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| <?xml version="1.0" ?> | |
| <sdf version="1.6"> | |
| <world name="default"> | |
| <plugin | |
| filename="libignition-gazebo-physics-system.so" | |
| name="ignition::gazebo::systems::Physics"> | |
| </plugin> | |
| <plugin | |
| filename="libignition-gazebo-scene-broadcaster-system.so" | |
| name="ignition::gazebo::systems::SceneBroadcaster"> | |
| </plugin> | |
| <gui fullscreen="0"> | |
| <!-- 3D scene --> | |
| <plugin filename="Scene3D" name="3D View"> | |
| <ignition-gui> | |
| <title>3D View</title> | |
| <property type="bool" key="showTitleBar">false</property> | |
| <property type="string" key="state">docked</property> | |
| </ignition-gui> | |
| <engine>ogre</engine> | |
| <scene>scene</scene> | |
| <ambient_light>0.4 0.4 0.4</ambient_light> | |
| <background_color>0.8 0.8 0.8</background_color> | |
| <camera_pose>-6 0 6 0 0.5 0</camera_pose> | |
| <service>/world/default/scene/info</service> | |
| <pose_topic>/world/default/pose/info</pose_topic> | |
| <scene_topic>/world/default/scene/info</scene_topic> | |
| <deletion_topic>/world/default/scene/deletion</deletion_topic> | |
| </plugin> | |
| <!-- World control --> | |
| <plugin filename="WorldControl" name="World control"> | |
| <ignition-gui> | |
| <title>World control</title> | |
| <property type="bool" key="showTitleBar">false</property> | |
| <property type="bool" key="resizable">false</property> | |
| <property type="double" key="height">72</property> | |
| <property type="double" key="width">121</property> | |
| <property type="double" key="z">1</property> | |
| <property type="string" key="state">floating</property> | |
| <anchors target="3D View"> | |
| <line own="left" target="left"/> | |
| <line own="bottom" target="bottom"/> | |
| </anchors> | |
| </ignition-gui> | |
| <play_pause>true</play_pause> | |
| <step>true</step> | |
| <start_paused>true</start_paused> | |
| <service>/world/default/control</service> | |
| <stats_topic>/world/default/stats</stats_topic> | |
| </plugin> | |
| <!--World statistics --> | |
| <plugin filename="WorldStats" name="World stats"> | |
| <ignition-gui> | |
| <title>World stats</title> | |
| <property type="bool" key="showTitleBar">false</property> | |
| <property type="bool" key="resizable">false</property> | |
| <property type="double" key="height">110</property> | |
| <property type="double" key="width">290</property> | |
| <property type="double" key="z">1</property> | |
| <property type="string" key="state">floating</property> | |
| <anchors target="3D View"> | |
| <line own="right" target="right"/> | |
| <line own="bottom" target="bottom"/> | |
| </anchors> | |
| </ignition-gui> | |
| <sim_time>true</sim_time> | |
| <real_time>true</real_time> | |
| <real_time_factor>true</real_time_factor> | |
| <iterations>true</iterations> | |
| <topic>/world/default/stats</topic> | |
| </plugin> | |
| </gui> | |
| <scene> | |
| <ambient>0.8 0.8 0.8 1.0</ambient> | |
| <background>0.34 0.39 0.43 1.0</background> | |
| <grid>false</grid> | |
| <origin_visual>false</origin_visual> | |
| </scene> | |
| <light type="directional" name="sun"> | |
| <cast_shadows>true</cast_shadows> | |
| <pose>0 0 10 0 0 0</pose> | |
| <diffuse>0.8 0.8 0.8 1</diffuse> | |
| <specular>0.2 0.2 0.2 1</specular> | |
| <attenuation> | |
| <range>1000</range> | |
| <constant>0.9</constant> | |
| <linear>0.01</linear> | |
| <quadratic>0.001</quadratic> | |
| </attenuation> | |
| <direction>-0.5 0.1 -0.9</direction> | |
| </light> | |
| <model name="ground_plane"> | |
| <static>true</static> | |
| <link name="link"> | |
| <collision name="collision"> | |
| <geometry> | |
| <plane> | |
| <normal>0 0 1</normal> | |
| </plane> | |
| </geometry> | |
| </collision> | |
| <visual name="visual"> | |
| <geometry> | |
| <plane> | |
| <normal>0 0 1</normal> | |
| <size>100 100</size> | |
| </plane> | |
| </geometry> | |
| <material> | |
| <ambient>0.8 0.8 0.8 1</ambient> | |
| <diffuse>0.8 0.8 0.8 1</diffuse> | |
| <specular>0.8 0.8 0.8 1</specular> | |
| <emissive>0.8 0.8 0.8 1</emissive> | |
| </material> | |
| </visual> | |
| </link> | |
| </model> | |
| <model name="model_0_0_0"> | |
| <pose>-0.011978946907925427 0.009906290604722548 10.0 0.0 0.0 0.0</pose> | |
| <link name="sphere_link"> | |
| <inertial> | |
| <inertia> | |
| <ixx>1</ixx> | |
| <ixy>0</ixy> | |
| <ixz>0</ixz> | |
| <iyy>1</iyy> | |
| <iyz>0</iyz> | |
| <izz>1</izz> | |
| </inertia> | |
| <mass>1.0</mass> | |
| </inertial> | |
| <collision name="sphere_collision"> | |
| <geometry> | |
| <sphere> | |
| <radius>0.5</radius> | |
| </sphere> | |
| </geometry> | |
| </collision> | |
| <visual name="sphere_visual"> | |
| <geometry> | |
| <sphere> | |
| <radius>0.5</radius> | |
| </sphere> | |
| </geometry> | |
| <material> | |
| <ambient>1 0 0 1</ambient> | |
| <diffuse>1 0 0 1</diffuse> | |
| <specular>1 0 0 1</specular> | |
| </material> | |
| </visual> | |
| </link> | |
| </model> | |
| <model name="model_0_0_1"> | |
| <pose>0.026595463794829202 0.0008584318403704466 11.1 0.0 0.0 0.0</pose> | |
| <link name="sphere_link"> | |
| <inertial> | |
| <inertia> | |
| <ixx>1</ixx> | |
| <ixy>0</ixy> | |
| <ixz>0</ixz> | |
| <iyy>1</iyy> | |
| <iyz>0</iyz> | |
| <izz>1</izz> | |
| </inertia> | |
| <mass>1.0</mass> | |
| </inertial> | |
| <collision name="sphere_collision"> | |
| <geometry> | |
| <sphere> | |
| <radius>0.5</radius> | |
| </sphere> | |
| </geometry> | |
| </collision> | |
| <visual name="sphere_visual"> | |
| <geometry> | |
| <sphere> | |
| <radius>0.5</radius> | |
| </sphere> | |
| </geometry> | |
| <material> | |
| <ambient>1 0 0 1</ambient> | |
| <diffuse>1 0 0 1</diffuse> | |
| <specular>1 0 0 1</specular> | |
| </material> | |
| </visual> | |
| </link> | |
| </model> | |
| <model name="model_0_0_2"> | |
| <pose>-0.021863494329253233 0.04012207473599602 12.2 0.0 0.0 0.0</pose> | |
| <link name="sphere_link"> | |
| <inertial> | |
| <inertia> | |
| <ixx>1</ixx> | |
| <ixy>0</ixy> | |
| <ixz>0</ixz> | |
| <iyy>1</iyy> | |
| <iyz>0</iyz> | |
| <izz>1</izz> | |
| </inertia> | |
| <mass>1.0</mass> | |
| </inertial> | |
| <collision name="sphere_collision"> | |
| <geometry> | |
| <sphere> | |
| <radius>0.5</radius> | |
| </sphere> | |
| </geometry> | |
| </collision> | |
| <visual name="sphere_visual"> | |
| <geometry> | |
| <sphere> | |
| <radius>0.5</radius> | |
| </sphere> | |
| </geometry> | |
| <material> | |
| <ambient>1 0 0 1</ambient> | |
| <diffuse>1 0 0 1</diffuse> | |
| <specular>1 0 0 1</specular> | |
| </material> | |
| </visual> | |
| </link> | |
| </model> | |
| <model name="model_0_0_3"> | |
| <pose>-0.02020249258546483 0.039212971639746075 13.3 0.0 0.0 0.0</pose> | |
| <link name="sphere_link"> | |
| <inertial> | |
| <inertia> | |
| <ixx>1</ixx> | |
| <ixy>0</ixy> | |
| <ixz>0</ixz> | |
| <iyy>1</iyy> | |
| <iyz>0</iyz> | |
| <izz>1</izz> | |
| </inertia> | |
| <mass>1.0</mass> | |
| </inertial> | |
| <collision name="sphere_collision"> | |
| <geometry> | |
| <sphere> | |
| <radius>0.5</radius> | |
| </sphere> | |
| </geometry> | |
| </collision> | |
| <visual name="sphere_visual"> | |
| <geometry> | |
| <sphere> | |
| <radius>0.5</radius> | |
| </sphere> | |
| </geometry> | |
| <material> | |
| <ambient>1 0 0 1</ambient> | |
| <diffuse>1 0 0 1</diffuse> | |
| <specular>1 0 0 1</specular> | |
| </material> | |
| </visual> | |
| </link> | |
| </model> | |
| <model name="model_0_0_4"> | |
| <pose>0.012116111661895045 -0.03503183470213686 14.4 0.0 0.0 0.0</pose> | |
| <link name="sphere_link"> | |
| <inertial> | |
| <inertia> | |
| <ixx>1</ixx> | |
| <ixy>0</ixy> | |
| <ixz>0</ixz> | |
| <iyy>1</iyy> | |
| <iyz>0</iyz> | |
| <izz>1</izz> | |
| </inertia> | |
| <mass>1.0</mass> | |
| </inertial> | |
| <collision name="sphere_collision"> | |
| <geometry> | |
| <sphere> | |
| <radius>0.5</radius> | |
| </sphere> | |
| </geometry> | |
| </collision> | |
| <visual name="sphere_visual"> | |
| <geometry> | |
| <sphere> | |
| <radius>0.5</radius> | |
| </sphere> | |
| </geometry> | |
| <material> | |
| <ambient>1 0 0 1</ambient> | |
| <diffuse>1 0 0 1</diffuse> | |
| <specular>1 0 0 1</specular> | |
| </material> | |
| </visual> | |
| </link> | |
| </model> | |
| <model name="model_0_1_0"> | |
| <pose>0.030693321387902733 1.1274830962877582 10.0 0.0 0.0 0.0</pose> | |
| <link name="sphere_link"> | |
| <inertial> | |
| <inertia> | |
| <ixx>1</ixx> | |
| <ixy>0</ixy> | |
| <ixz>0</ixz> | |
| <iyy>1</iyy> | |
| <iyz>0</iyz> | |
| <izz>1</izz> | |
| </inertia> | |
| <mass>1.0</mass> | |
| </inertial> | |
| <collision name="sphere_collision"> | |
| <geometry> | |
| <sphere> | |
| <radius>0.5</radius> | |
| </sphere> | |
| </geometry> | |
| </collision> | |
| <visual name="sphere_visual"> | |
| <geometry> | |
| <sphere> | |
| <radius>0.5</radius> | |
| </sphere> | |
| </geometry> | |
| <material> | |
| <ambient>1 0 0 1</ambient> | |
| <diffuse>1 0 0 1</diffuse> | |
| <specular>1 0 0 1</specular> | |
| </material> | |
| </visual> | |
| </link> | |
| </model> | |
| <model name="model_0_1_1"> | |
| <pose>-0.008619612436701049 1.0956148033870816 11.1 0.0 0.0 0.0</pose> | |
| <link name="sphere_link"> | |
| <inertial> | |
| <inertia> | |
| <ixx>1</ixx> | |
| <ixy>0</ixy> | |
| <ixz>0</ixz> | |
| <iyy>1</iyy> | |
| <iyz>0</iyz> | |
| <izz>1</izz> | |
| </inertia> | |
| <mass>1.0</mass> | |
| </inertial> | |
| <collision name="sphere_collision"> | |
| <geometry> | |
| <sphere> | |
| <radius>0.5</radius> | |
| </sphere> | |
| </geometry> | |
| </collision> | |
| <visual name="sphere_visual"> | |
| <geometry> | |
| <sphere> | |
| <radius>0.5</radius> | |
| </sphere> | |
| </geometry> | |
| <material> | |
| <ambient>1 0 0 1</ambient> | |
| <diffuse>1 0 0 1</diffuse> | |
| <specular>1 0 0 1</specular> | |
| </material> | |
| </visual> | |
| </link> | |
| </model> | |
| <model name="model_0_1_2"> | |
| <pose>-0.013888469668698111 1.0859327736750026 12.2 0.0 0.0 0.0</pose> | |
| <link name="sphere_link"> | |
| <inertial> | |
| <inertia> | |
| <ixx>1</ixx> | |
| <ixy>0</ixy> | |
| <ixz>0</ixz> | |
| <iyy>1</iyy> | |
| <iyz>0</iyz> | |
| <izz>1</izz> | |
| </inertia> | |
| <mass>1.0</mass> | |
| </inertial> | |
| <collision name="sphere_collision"> | |
| <geometry> | |
| <sphere> | |
| <radius>0.5</radius> | |
| </sphere> | |
| </geometry> | |
| </collision> | |
| <visual name="sphere_visual"> | |
| <geometry> | |
| <sphere> | |
| <radius>0.5</radius> | |
| </sphere> | |
| </geometry> | |
| <material> | |
| <ambient>1 0 0 1</ambient> | |
| <diffuse>1 0 0 1</diffuse> | |
| <specular>1 0 0 1</specular> | |
| </material> | |
| </visual> | |
| </link> | |
| </model> | |
| <model name="model_0_1_3"> | |
| <pose>-0.006630313489466966 1.0502400049985683 13.3 0.0 0.0 0.0</pose> | |
| <link name="sphere_link"> | |
| <inertial> | |
| <inertia> | |
| <ixx>1</ixx> | |
| <ixy>0</ixy> | |
| <ixz>0</ixz> | |
| <iyy>1</iyy> | |
| <iyz>0</iyz> | |
| <izz>1</izz> | |
| </inertia> | |
| <mass>1.0</mass> | |
| </inertial> | |
| <collision name="sphere_collision"> | |
| <geometry> | |
| <sphere> | |
| <radius>0.5</radius> | |
| </sphere> | |
| </geometry> | |
| </collision> | |
| <visual name="sphere_visual"> | |
| <geometry> | |
| <sphere> | |
| <radius>0.5</radius> | |
| </sphere> | |
| </geometry> | |
| <material> | |
| <ambient>1 0 0 1</ambient> | |
| <diffuse>1 0 0 1</diffuse> | |
| <specular>1 0 0 1</specular> | |
| </material> | |
| </visual> | |
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| <radius>0.5</radius> | |
| </sphere> | |
| </geometry> | |
| <material> | |
| <ambient>1 0 0 1</ambient> | |
| <diffuse>1 0 0 1</diffuse> | |
| <specular>1 0 0 1</specular> | |
| </material> | |
| </visual> | |
| </link> | |
| </model> | |
| <model name="model_4_4_4"> | |
| <pose>4.434165434410904 4.404537291763613 14.4 0.0 0.0 0.0</pose> | |
| <link name="sphere_link"> | |
| <inertial> | |
| <inertia> | |
| <ixx>1</ixx> | |
| <ixy>0</ixy> | |
| <ixz>0</ixz> | |
| <iyy>1</iyy> | |
| <iyz>0</iyz> | |
| <izz>1</izz> | |
| </inertia> | |
| <mass>1.0</mass> | |
| </inertial> | |
| <collision name="sphere_collision"> | |
| <geometry> | |
| <sphere> | |
| <radius>0.5</radius> | |
| </sphere> | |
| </geometry> | |
| </collision> | |
| <visual name="sphere_visual"> | |
| <geometry> | |
| <sphere> | |
| <radius>0.5</radius> | |
| </sphere> | |
| </geometry> | |
| <material> | |
| <ambient>1 0 0 1</ambient> | |
| <diffuse>1 0 0 1</diffuse> | |
| <specular>1 0 0 1</specular> | |
| </material> | |
| </visual> | |
| </link> | |
| </model> | |
| </world> | |
| </sdf> |
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