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@vojtamolda
vojtamolda / !benchmark_swift_c_summation.ipynb
Last active November 28, 2021 06:50 — forked from joaqo/sumlist.c
Simple Benchmark of Summation in C and Swift
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@BadPirate
BadPirate / README.md
Created January 28, 2020 19:22
A utility class for capturing iOS App Will Suspend, and App Did Un-suspend events

Summary

iOS doesn't report when an app will be suspended (placed from background into a non-processing state) nor does it seem to fire a notification once the app has resumed. There is some confusion about this as there is a notification when the app becomes "active" or will resign the "active" state, however this is not always the right value needed. iOS Apps have a number of states:

  1. Active: App is in the foreground (frontmost) and there are no notifications or menu's pulled over it. Pulling a menu down or getting an external notification or text message will cause the app to "resign" active, and resume active once the alert has been dealt with.
  2. Background: App is not in the foreground but still processing. This happens briefly before suspend if there are no background tasks running, or can be a permanent state if there is a long running background mode (audio, location, etc) running.
@lattner
lattner / async_swift_proposal.md
Last active October 29, 2024 18:53 — forked from oleganza/async_swift_proposal.md
Concrete proposal for async semantics in Swift

Async/Await for Swift

Introduction

Modern Cocoa development involves a lot of asynchronous programming using closures and completion handlers, but these APIs are hard to use. This gets particularly problematic when many asynchronous operations are used, error handling is required, or control flow between asynchronous calls gets complicated. This proposal describes a language extension to make this a lot more natural and less error prone.

This paper introduces a first class Coroutine model to Swift. Functions can opt into to being async, allowing the programmer to compose complex logic involving asynchronous operations, leaving the compiler in charge of producing the necessary closures and state machines to implement that logic.

@oleganza
oleganza / async_swift_proposal.md
Last active May 12, 2023 10:06
Concrete proposal for async semantics in Swift

Async semantics proposal for Swift

Modern Cocoa development involves a lot of asynchronous programming using blocks and NSOperations. A lot of APIs are exposing blocks and they are more natural to write a lot of logic, so we'll only focus on block-based APIs.

Block-based APIs are hard to use when number of operations grows and dependencies between them become more complicated. In this paper I introduce asynchronous semantics and Promise type to Swift language (borrowing ideas from design of throw-try-catch and optionals). Functions can opt-in to become async, programmer can compose complex logic involving asynchronous operations while compiler produces necessary closures to implement that logic. This proposal does not propose new runtime model, nor "actors" or "coroutines".

Table of contents

@williamstein
williamstein / OrbitControls.js
Created September 18, 2014 17:30
Modification of THREE.js http://threejs.org/examples/js/controls/OrbitControls.js, but so that holding alt or command enables pan and holding shift or control enables zoom. This is for people like Mac users that have only one mouse button, but still want to pan using the mouse. I use this in SageMathCloud, where I can't enable the OrbitControls …
/**
* @author qiao / https://github.com/qiao
* @author mrdoob / http://mrdoob.com
* @author alteredq / http://alteredqualia.com/
* @author WestLangley / http://github.com/WestLangley
* @author erich666 / http://erichaines.com
*/
/*global THREE, console */
// This set of controls performs orbiting, dollying (zooming), and panning. It maintains
@branneman
branneman / better-nodejs-require-paths.md
Last active October 18, 2024 20:29
Better local require() paths for Node.js

Better local require() paths for Node.js

Problem

When the directory structure of your Node.js application (not library!) has some depth, you end up with a lot of annoying relative paths in your require calls like:

const Article = require('../../../../app/models/article');

Those suck for maintenance and they're ugly.

Possible solutions