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@nrabinowitz
nrabinowitz / quantize.js
Created July 25, 2011 17:19
Javascript module for color quantization, based on Leptonica
/*!
* quantize.js Copyright 2008 Nick Rabinowitz.
* Licensed under the MIT license: http://www.opensource.org/licenses/mit-license.php
*/
// fill out a couple protovis dependencies
/*!
* Block below copied from Protovis: http://mbostock.github.com/protovis/
* Copyright 2010 Stanford Visualization Group
* Licensed under the BSD License: http://www.opensource.org/licenses/bsd-license.php
@pixelsnafu
pixelsnafu / CloudsResources.md
Last active May 26, 2025 11:50
Useful Resources for Rendering Volumetric Clouds

Volumetric Clouds Resources List

  1. A. Schneider, "Real-Time Volumetric Cloudscapes," in GPU Pro 7: Advanced Rendering Techniques, 2016, pp. 97-127. (Follow up presentations here, and here.)

  2. S. Hillaire, "Physically Based Sky, Atmosphere and Cloud Rendering in Frostbite" in Physically Based Shading in Theory and Practice course, SIGGRAPH 2016. [video] [course notes] [scatter integral shadertoy]

  3. [R. Högfeldt, "Convincing Cloud Rendering – An Implementation of Real-Time Dynamic Volumetric Clouds in Frostbite"](https://odr.chalmers.se/hand

@huytd
huytd / todo.vim
Created June 14, 2020 07:34
A Todo list syntax in Vim, with an actual checkbox
" Vim syntax file
" Language: Todo
" Maintainer: Huy Tran
" Latest Revision: 14 June 2020
if exists("b:current_syntax")
finish
endif
" Custom conceal
@simonw
simonw / mlx_whisper_realtime.py
Last active June 19, 2025 19:49 — forked from ivanfioravanti/mlx_whisper_realtime.py
mlx-whisper real time audio
# /// script
# dependencies = [
# "SpeechRecognition",
# "mlx-whisper",
# "pyaudio",
# ]
# ///
import speech_recognition as sr
import numpy as np
import argparse
import copy
import glob
import shutil
import time
import types
from pathlib import Path
import mlx.core as mx
import mlx.nn as nn