Moved to https://api.fmhy.net
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# update system | |
$ sudo apt update && sudo apt upgrade | |
# uninstall old node (v10?) | |
$ sudo apt remove nodejs npm -y | |
# install nvm | |
$ curl -o- https://raw.githubusercontent.com/nvm-sh/nvm/v0.39.2/install.sh | bash | |
# use 'unofficial builds' in nvm |
Online music/voice separator based on neural nets (using best models, including some from Sound Demixing Challenge) https://mvsep.com/
Quality of algorithms comparison https://mvsep.com/en/quality
Details of algorithms https://mvsep.com/en/algorithms
GUI for popular Vocal Remover models that uses Deep Neural Networks.
// Open loop motor control example for L298N board | |
#include <SimpleFOC.h> | |
#include <neotimer.h> | |
#define IN1 14 | |
#define IN2 12 | |
#define IN3 13 | |
//#define IN4 8 | |
// BLDC motor & driver instance |
<body onload=z=c.getContext`2d`,setInterval(`c.width=W=150,Y<W&&P<Y&Y<P+E|9<p?z.fillText(S++${Y=`,9,9|z.fillRect(p`}*0,Y-=--M${Y+Y},P+E,9,W),P))):p=M=Y=S=6,p=p-6||(P=S%E,W)`,E=49) onclick=M=9><canvas id=c> |
using System; | |
using System.Text; | |
using System.Text.RegularExpressions; | |
namespace MainColorConsole | |
{ | |
class Program | |
{ | |
static void Main(string[] args) | |
{ |
WARNING: Article moved to separate repo to allow users contributions: https://github.com/raysan5/custom_game_engines
A couple of weeks ago I played (and finished) A Plague Tale, a game by Asobo Studio. I was really captivated by the game, not only by the beautiful graphics but also by the story and the locations in the game. I decided to investigate a bit about the game tech and I was surprised to see it was developed with a custom engine by a relatively small studio. I know there are some companies using custom engines but it's very difficult to find a detailed market study with that kind of information curated and updated. So this article.
Nowadays lots of companies choose engines like [Unreal](https:
This gist is a list of instructions that I used to program my ATTiny85s with Micronucleus. They worked for me, but your mileage may vary! I would highly recommend starting by looking at the SparkFun article linked at the bottom for schematics and more in-depth info. This gist is mostly just a copy/paste list. | |
## Required: | |
- ATTiny85 | |
- AVR programmer | |
- 1 uF capacitor | |
- Micronucleus FW: https://github.com/micronucleus/micronucleus/releases | |
- avrdude: http://www.nongnu.org/avrdude/ | |
## Setup: |
These libraries can be used to quickly create a GUI for configureable parameters using sliders, checkboxes, colors pickers etc
- Tweakpane https://github.com/cocopon/tweakpane Demo: https://cocopon.github.io/tweakpane/
- control-panel https://github.com/freeman-lab/control-panel
- ControlKit https://github.com/automat/controlkit.js
- guify https://github.com/colejd/guify Main site is down, here is the demo https://jons.website/projects/guify/index
- oui https://github.com/wearekuva/oui
- Palette.js https://github.com/lehni/palette.js