Moved to https://api.fmhy.net
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# update system | |
$ sudo apt update && sudo apt upgrade | |
# uninstall old node (v10?) | |
$ sudo apt remove nodejs npm -y | |
# install nvm | |
$ curl -o- https://raw.githubusercontent.com/nvm-sh/nvm/v0.39.2/install.sh | bash | |
# use 'unofficial builds' in nvm |
Online music/voice separator based on neural nets (using best models, including some from Sound Demixing Challenge) https://mvsep.com/
Quality of algorithms comparison https://mvsep.com/en/quality
Details of algorithms https://mvsep.com/en/algorithms
GUI for popular Vocal Remover models that uses Deep Neural Networks.
// Open loop motor control example for L298N board | |
#include <SimpleFOC.h> | |
#include <neotimer.h> | |
#define IN1 14 | |
#define IN2 12 | |
#define IN3 13 | |
//#define IN4 8 | |
// BLDC motor & driver instance |
<body onload=z=c.getContext`2d`,setInterval(`c.width=W=150,Y<W&&P<Y&Y<P+E|9<p?z.fillText(S++${Y=`,9,9|z.fillRect(p`}*0,Y-=--M${Y+Y},P+E,9,W),P))):p=M=Y=S=6,p=p-6||(P=S%E,W)`,E=49) onclick=M=9><canvas id=c> |
using System; | |
using System.Text; | |
using System.Text.RegularExpressions; | |
namespace MainColorConsole | |
{ | |
class Program | |
{ | |
static void Main(string[] args) | |
{ |
A couple of weeks ago I played (and finished) A Plague Tale, a game by Asobo Studio. I was really captivated by the game, not only by the beautiful graphics but also by the story and the locations in the game. I decided to investigate a bit about the game tech and I was surprised to see it was developed with a custom engine by a relatively small studio. I know there are some companies using custom engines but it's very difficult to find a detailed market study with that kind of information curated and updated. So this article.
Nowadays lots of companies choose engines like Unreal or Unity for their games (or that's what lot of people think) because d
This gist is a list of instructions that I used to program my ATTiny85s with Micronucleus. They worked for me, but your mileage may vary! I would highly recommend starting by looking at the SparkFun article linked at the bottom for schematics and more in-depth info. This gist is mostly just a copy/paste list. | |
## Required: | |
- ATTiny85 | |
- AVR programmer | |
- 1 uF capacitor | |
- Micronucleus FW: https://github.com/micronucleus/micronucleus/releases | |
- avrdude: http://www.nongnu.org/avrdude/ | |
## Setup: |
These libraries can be used to quickly create a GUI for configureable parameters using sliders, checkboxes, colors pickers etc
- Tweakpane https://github.com/cocopon/tweakpane Demo: https://cocopon.github.io/tweakpane/
- control-panel https://github.com/freeman-lab/control-panel
- ControlKit https://github.com/automat/controlkit.js
- guify https://github.com/colejd/guify Main site is down, here is the demo https://jons.website/projects/guify/index
- oui https://github.com/wearekuva/oui
- Palette.js https://github.com/lehni/palette.js