Created
August 11, 2016 16:41
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class CustomCollisionFilter : public dart::collision::BodyNodeCollisionFilter | |
{ | |
public: | |
inline CustomCollisionFilter(const std::vector<std::pair<std::string, std::string>>& pairs) | |
{ | |
for(const std::pair<std::string, std::string>& pair : pairs) | |
{ | |
mPairs[pair.first] = pair.second; | |
mPairs[pair.second] = pair.first; | |
} | |
} | |
inline bool needCollision(const dart::collision::CollisionObject* object1, | |
const dart::collision::CollisionObject* object2) const override | |
{ | |
const std::string& name1 = object1->getShapeFrame()->asShapeNode()-> | |
getBodyNodePtr()->getName(); | |
PairMap::const_iterator it = mPairs.find(name1); | |
if(mPairs.end() != it) | |
{ | |
const std::string& name2 = object2->getShapeFrame()->asShapeNode()-> | |
getBodyNodePtr()->getName(); | |
if(it->second == name2) | |
return false; | |
} | |
return BodyNodeCollisionFilter::needCollision(object1, object2); | |
} | |
using PairMap = std::unordered_map<std::string, std::string>; | |
PairMap mPairs; | |
}; |
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