Forked from anonymous/gist:7824bc6f9e06c31992f8
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January 25, 2016 19:09
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| // by dw @ bees & bombs | |
| int[][] result; | |
| float t; | |
| float ease(float p) { | |
| return 3*p*p - 2*p*p*p; | |
| } | |
| float ease(float p, float g) { | |
| if (p < 0.5) | |
| return 0.5 * pow(2*p, g); | |
| else | |
| return 1 - 0.5 * pow(2*(1 - p), g); | |
| } | |
| float mn = .5*sqrt(3); | |
| void setup() { | |
| setup_(); | |
| result = new int[width*height][3]; | |
| } | |
| void draw() { | |
| if (!recording) { | |
| t = mouseX*1.0/width; | |
| draw_(); | |
| } else { | |
| for (int i=0; i<width*height; i++) | |
| for (int a=0; a<3; a++) | |
| result[i][a] = 0; | |
| for (int sa=0; sa<samplesPerFrame; sa++) { | |
| t = map(frameCount-1 + sa*shutterAngle/samplesPerFrame, 0, numFrames, 0, 1); | |
| draw_(); | |
| loadPixels(); | |
| for (int i=0; i<pixels.length; i++) { | |
| result[i][0] += pixels[i] >> 16 & 0xff; | |
| result[i][1] += pixels[i] >> 8 & 0xff; | |
| result[i][2] += pixels[i] & 0xff; | |
| } | |
| } | |
| loadPixels(); | |
| for (int i=0; i<pixels.length; i++) | |
| pixels[i] = 0xff << 24 | | |
| int(result[i][0]*1.0/samplesPerFrame) << 16 | | |
| int(result[i][1]*1.0/samplesPerFrame) << 8 | | |
| int(result[i][2]*1.0/samplesPerFrame); | |
| updatePixels(); | |
| saveFrame("f###.gif"); | |
| if (frameCount==numFrames) | |
| exit(); | |
| } | |
| } | |
| ////////////////////////////////////////////////////////////////////////////// | |
| int samplesPerFrame = 8; | |
| int numFrames = 120; | |
| float shutterAngle = .8; | |
| boolean recording = false; | |
| void setup_() { | |
| size(500, 500, P3D); | |
| smooth(8); | |
| noFill(); | |
| colorMode(HSB); | |
| } | |
| float r = 85; | |
| float aa; | |
| float x, y, tt; | |
| float th1, th2; | |
| float sp = 2; | |
| int N = 120, n = 18; | |
| float th; | |
| void draw_() { | |
| background(29, 40, 30); | |
| pushMatrix(); | |
| translate(width/2, height/2-20, 60); | |
| rotateX(-.5); | |
| for (int a=0; a<n; a++) { | |
| aa = a+2*t; | |
| pushMatrix(); | |
| rotateY(aa*TWO_PI/n); | |
| translate(0, 0, -1.15*r); | |
| rotateY(-HALF_PI*.75); | |
| tt = t + aa/float(n); | |
| th1 = TWO_PI*tt; | |
| th2 = TWO_PI*tt + PI; | |
| beginShape(); | |
| for (int i=0; i<N; i++) { | |
| stroke((aa/float(n)*256+.5) % 255, 240, 255); | |
| th = lerp(th1, th2, i/float(N)); | |
| strokeWeight(map(pow(i, 2), 0, pow(N, 2), 0, 10)); | |
| vertex(r*cos(th), -r*sin(th), 0); | |
| } | |
| endShape(); | |
| popMatrix(); | |
| } | |
| popMatrix(); | |
| } |
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