Created
November 29, 2016 00:28
-
-
Save naojitaniguchi/5a7ea4d0481fec7bfcbaec6ff2f204b2 to your computer and use it in GitHub Desktop.
Message sending sample for UniOSC
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
using UnityEngine; | |
using System.Collections; | |
using System.Collections.Generic; | |
using System.Text; | |
using System; | |
using OSCsharp.Data; | |
namespace UniOSC{ | |
public class UniOSCSendMessageSample: UniOSCEventDispatcher { | |
public override void Awake() | |
{ | |
base.Awake (); | |
} | |
public override void OnEnable () | |
{ | |
base.OnEnable (); | |
ClearData(); | |
AppendData("MyString");// string data at index [2] | |
} | |
public override void OnDisable () | |
{ | |
base.OnDisable (); | |
} | |
public void SendStringByOSCMessage(string messageStr ){ | |
// float downOSCDataValue = 0.0f ; | |
if(_OSCeArg.Packet is OscMessage) | |
{ | |
((OscMessage)_OSCeArg.Packet).UpdateDataAt(0, messageStr); | |
} | |
else if(_OSCeArg.Packet is OscBundle) | |
{ | |
foreach (OscMessage m in ((OscBundle)_OSCeArg.Packet).Messages) | |
{ | |
m.UpdateDataAt(0, messageStr); | |
} | |
} | |
_SendOSCMessage(_OSCeArg); | |
} | |
public void ConnectToOSCConnections(){ | |
_ConnectToOSCConnections(); | |
} | |
public void setOutIPAddressToOSCArg( string outIPAddress ){ | |
_OSCeArg.IPAddress = outIPAddress; | |
} | |
} | |
} |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment