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@naojitaniguchi
Created October 21, 2015 09:38
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GUI button callback sample for Unity5
using UnityEngine;
using System.Collections;
using UnityEngine.UI;
public class ButtonCallback : MonoBehaviour {
// Use this for initialization
void Start () {
Button button = this.GetComponent<Button>();
button.onClick.AddListener(onClicked);
}
// Update is called once per frame
void Update () {
}
protected virtual void onClicked()
{
Debug.Log("onClicked");
}
}
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