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@rnystrom
rnystrom / RN3DTouchGestureRecognizer.swift
Last active February 3, 2018 22:58
RN3DTouchGestureRecognizer
//
// RN3DTouchGestureRecognizer.swift
//
// Created by Ryan Nystrom on 10/10/15.
// Copyright © 2015 Ryan Nystrom. All rights reserved.
//
import UIKit.UIGestureRecognizerSubclass
class RN3DTouchGestureRecognizer: UIGestureRecognizer {
@erikcox
erikcox / SimCityLoadingMessages.txt
Created November 11, 2015 21:23
A list of loading messages from the game SimCity, which I repurposed for Slack loading messages.
Adding Hidden Agendas
Adjusting Bell Curves
Aesthesizing Industrial Areas
Aligning Covariance Matrices
Applying Feng Shui Shaders
Applying Theatre Soda Layer
Asserting Packed Exemplars
Attempting to Lock Back-Buffer
Binding Sapling Root System
Breeding Fauna
@steventroughtonsmith
steventroughtonsmith / DrawingKit.swift
Created September 16, 2016 16:43
DrawingKit playground for iOS 10
import PlaygroundSupport
import Foundation
import UIKit
Bundle(path: "/System/Library/PrivateFrameworks/DrawingKit.framework")?.load()
let DKInkView = NSClassFromString("DKInkView") as! UIView.Type
extension UIView {
func newGPUAvailable() -> Bool {
@JohnSundell
JohnSundell / Autoclosure.swift
Created January 19, 2017 15:00
Simple Dictionary extension to avoid the if let-dance when retrieving values
extension Dictionary {
mutating func value(for key: Key, orAdd closure: @autoclosure () -> Value) -> Value {
if let value = self[key] {
return value
}
let value = closure()
self[key] = value
return value
}
@hyl
hyl / AllStar.applescript
Created January 19, 2017 15:43
All Star phone spammer
tell application "Messages"
set targetBuddy to "NUMBER/EMAIL"
set targetService to id of 1st service whose service type = iMessage
repeat
set textMessage to "Somebody once told me the world is gonna roll me"
set theBuddy to buddy targetBuddy of service id targetService
send textMessage to theBuddy
@SpacyRicochet
SpacyRicochet / Playgrounds.swift
Created January 29, 2017 19:17
Snippet of the Week; Prototyping views in Playgrounds
import UIKit
import PlaygroundSupport
//: NSLayoutConstraint convenience methods
public extension NSLayoutConstraint {
public static func pinning(attribute: NSLayoutAttribute, ofView firstView: UIView, toView secondView: UIView, multiplier: CGFloat = 1, offset: CGFloat = 0) -> NSLayoutConstraint {
return NSLayoutConstraint(item: firstView, attribute: attribute, relatedBy: .equal, toItem: secondView, attribute: attribute, multiplier: multiplier, constant: offset)
}
@calebd
calebd / ActionSheetPresentationController.swift
Created July 18, 2017 02:42
Action Sheet Presentation Controller
// Created by Caleb Davenport on 7/14/17.
import UIKit
final class ActionSheetPresentationController: UIPresentationController {
// MARK: - Properties
private var dimmingView: UIView!

#Headless Setup of Raspberry Pi Zero W (Raspberry Pi 3 Wireless) (macOS)

  1. Formatt the Micro SD card - Open a terminal and type 'diskutil list'. Find your card and copy the disk name (For example: /dev/disk4). Format the card with diskutil eraseDisk ExFat temp disk4(Use your disk here)
  2. Download Raspbian - wget https://downloads.raspberrypi.org/raspbian_lite_latest
  3. Unmount the SD card - diskutil unmountDisk /dev/disk4 or whatever your disk path is
  4. Mount the Raspbian image to the card - sudo dd if=PATH-TO-RASPBIAN-IMAGE of=/dev/disk4` or whatever your disk path is
  5. Enable SSH on the Pi - cd /volumes && ls. You should see a boot partition from the SD card cd boot && touch ssh
  6. Setup WiFi on the PI - While still in the boot partition of the card type nano wpa_supplicant.conf and enter network={ ssid="YOUR-SSID" psk="YOUR-WIFI-PASSWORD" }
  7. Boot the PI - Unmount the card diskutil unmountDisk /dev/disk4 (or whatever your disk path is) and put it in the
@jringrose
jringrose / InspectorButtonAttribute.cs
Last active June 1, 2018 00:37
A utility to open up temporary inspector windows to view objects. NewInspectorWindow.cs and InspectorButtonPropertyDrawer.cs should be inside an Editor folder.
using UnityEngine;
public class InspectorButtonAttribute : PropertyAttribute { }
@douglashill
douglashill / KeyboardTableView.swift
Last active March 30, 2023 22:01
A UITableView that allows navigation and selection using a hardware keyboard.
// Douglas Hill, December 2018
// Made for https://douglashill.co/reading-app/
// Find the latest version of this file at https://github.com/douglashill/KeyboardKit
import UIKit
/// A table view that allows navigation and selection using a hardware keyboard.
/// Only supports a single section.
class KeyboardTableView: UITableView {
// These properties may be set or overridden to provide discoverability titles for key commands.