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### MangoHud configuration file
### Uncomment any options you wish to enable. Default options are left uncommented
### Use some_parameter=0 to disable a parameter (only works with on/off parameters)
### Everything below can be used / overridden with the environment variable MANGOHUD_CONFIG instead
##NEBADON CUSTOM 144fps###
#full
legacy_layout=false
@nebadon2025
nebadon2025 / MangoHud.conf
Created February 2, 2025 18:43
nebadons mangohud config
legacy_layout=false
custom_text_center=BIFROST 144FPS
fps_limit=144
gpu_text=RX 7900XTX
cpu_text=R7 5700X3D
full
@nebadon2025
nebadon2025 / 144fps.conf
Last active December 2, 2024 06:56
MangoHud.conf 2024 with 144fps limit
legacy_layout=false
custom_text_center=BIFROST 144FPS
fps_limit=144
gpu_text=RX 6800XT
cpu_text=R7 5700X3D
full
@nebadon2025
nebadon2025 / MangoHud.conf
Created July 29, 2024 15:01
07-29-2024 MangoHud.conf File
legacy_layout=false
custom_text_center=BIFROST
full
background_alpha=0.4
round_corners=12
background_alpha=0.4
background_color=000000
@nebadon2025
nebadon2025 / fallout_london_train_crash_fixes.txt
Last active July 28, 2024 22:44
Fallout: London "Train Crash Crash" Fixes!!
Fallout: London "Train Crash Crash" Fix
This is what worked for us. It may or may not work for you.
We installed Fallout 4 GOTY edition from GOG as a fresh install.
Install Fallout: London using the installer on GOG Galaxy (Windows) or Heroic Launcher (Linux).
Linux Heroic Launcher guide: https://github.com/Heroic-Games-Launcher/HeroicGamesLauncher/wiki/Fallout:-London-guide
*** We are not using a mod manager such as MO2 or Vortex. ***
@nebadon2025
nebadon2025 / gist:683be3a40dd238eb76eb1d8f07321293
Created May 4, 2024 02:44
build requirements for gamescope on Ubuntu
sudo apt install meson cmake libx11-dev libwayland-dev libvulkan-dev wayland-protocols libx11-xcb-dev libglm-dev libxdamage-dev libxcomposite-dev libxcursor-dev libxxf86vm-dev libxres-dev libxmu-dev libdrm-dev libeis-dev libxkbcommon-dev libpixman-1-dev libcap-dev libsdl2-dev libseat-dev libinput-dev libxcb-composite0-dev libxcb-ewmh-dev libxcb-icccm4-dev libxcb-res0-dev glslang-dev glslang-tools
@nebadon2025
nebadon2025 / gist:570ebdf00bcc65ab916ac788073c2723
Last active May 9, 2024 03:18
MangoHud.conf 2024 Update!
legacy_layout=false
custom_text_center=BIFROST
full
background_alpha=0.4
round_corners=12
background_alpha=0.4
background_color=000000
################### File Generated by GOverlay ###################
toggle_fps_limit=F1
#fps_limit=60
vsync=1
gl_vsync=0
legacy_layout=false
gpu_stats
graphs=gpu_load
gpu_temp
facebook.com##[aria-posinset] [href="/reel/?s=ifu_see_more"]:upward([aria-posinset])
!facebook.com##[role=feed]>div [href="/reel/?s=ifu_see_more"]:upward([role=feed]>div)
!facebook.com##[role="feed"]>div:has-text(/^(Reels and short videos)/)
!facebook.com##div[role="tablist"]:has-text(Stories):has-text(Reels):has-text(Rooms):upward(4)
!facebook.com##div[role="tablist"]:upward(4)
!facebook.com##div:has-text(/^(Reels and short videos)/)
www.youtube.com##ytd-browse[page-subtype="subscriptions"] ytd-rich-item-renderer [overlay-style="SHORTS"]:upward(ytd-rich-item-renderer)
www.youtube.com##ytd-rich-item-renderer:has(ytd-thumbnail-overlay-time-status-renderer[overlay-style="SHORTS"])
@nebadon2025
nebadon2025 / InteractionRaycaster.cs
Created October 15, 2023 23:29 — forked from HilariousCow/InteractionRaycaster.cs
If you are finding that PhysicsRaycaster isn't working when you use Cursor.lockstate (i.e. an FPS game), use this instead.
using System;
using UnityEngine;
using System.Collections;
using System.Collections.Generic;
using UnityEngine.EventSystems;
//I used ILSpy on the Unity UI dll to copy out the Physicsraycaster code and fix where the ray eminates from (in this case, always the center of the screen)
public class InteractionRaycaster : PhysicsRaycaster {
[Range(0.0f, 0.5f)]