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@paulloz
paulloz / content.md
Last active November 16, 2024 23:26
Visual Studio Code and C# code completion and debugger for Godot

Visual Studio Code and C# code completion and debugger for Godot

Ok, this is a quick document to guide you through the setup of a Godot project in Visual Studio Code.
I'll assume you have a working C# environment installed. Note that on Linux, you might need to install Mono for everything to work fine with Godot 3.x.

1. Install the necessary extensions

First off, make sure you have the following extensions installed and active in Visual Studio Code:

@WillSams
WillSams / main.py
Last active September 28, 2022 02:48
MonoGame w/ IronPython Example
import os, clr
clr.AddReferenceToFile("MonoGame.Framework.dll")
clr.AddReferenceToFile("OpenTK.dll")
from Microsoft.Xna.Framework import *
from Microsoft.Xna.Framework.Graphics import *
class App(Game):
def __init__(self):
self.graphics = GraphicsDeviceManager(self)