Thank you everybody, Your comments makes it better
sh -c "$(curl -fsSL https://raw.github.com/ohmyzsh/ohmyzsh/master/tools/install.sh)"
sudo yum update | |
# Installing ZSH | |
sudo yum -y install zsh | |
# Check ZSH has been installed | |
zsh --version | |
# Install "util-linux-user" because "chsh" is not available by default | |
# See https://superuser.com/a/1389273/599050 |
#cloud-config | |
groups: | |
- docker | |
users: | |
- default | |
# the docker service account | |
- name: docker-service | |
groups: docker | |
package_upgrade: true | |
packages: |
/******************************************************************************* | |
* Don't Be a Jerk: The Open Source Software License. | |
* Adapted from: https://github.com/evantahler/Dont-be-a-Jerk | |
******************************************************************************* | |
* _I_ am the software author - JohannesMP on Github. | |
* _You_ are the user of this software. You might be a _we_, and that's OK! | |
* | |
* This is free, open source software. I will never charge you to use, | |
* license, or obtain this software. Doing so would make me a jerk. | |
* |
using UnityEngine; | |
using UnityEngine.UI; | |
public class HexGridLayout : LayoutGroup { | |
const float SQUARE_ROOT_OF_3 = 1.73205f; | |
public enum Axis { Horizontal = 0, Vertical = 1 } | |
public enum Constraint { Flexible = 0, FixedColumnCount = 1, FixedRowCount = 2 } |
using UnityEngine; | |
using UnityEngine.UI; | |
/* | |
Radial Layout Group by Just a Pixel (Danny Goodayle) - http://www.justapixel.co.uk | |
Copyright (c) 2015 | |
Permission is hereby granted, free of charge, to any person obtaining a copy | |
of this software and associated documentation files (the "Software"), to deal | |
in the Software without restriction, including without limitation the rights | |
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell | |
copies of the Software, and to permit persons to whom the Software is |
Thank you everybody, Your comments makes it better
sh -c "$(curl -fsSL https://raw.github.com/ohmyzsh/ohmyzsh/master/tools/install.sh)"
using UnityEditor; | |
using System.Reflection; | |
using System; | |
public static class ConsoleUtilitiesEditor | |
{ | |
[MenuItem("Tools/Clear Console %#c")] // Cmd/Ctrl + Shift + C | |
private static void ClearConsoleMenuItem() | |
{ | |
ClearConsole(); |
using System.Collections.Generic; | |
using System.Diagnostics; | |
using System.IO; | |
using UnityEditor; | |
using UnityEngine; | |
using Debug = UnityEngine.Debug; | |
using Object = UnityEngine.Object; | |
namespace FoundationEditor.Editor.ReferenceFinder | |
{ |
using UnityEngine; | |
using UnityEditor; | |
[InitializeOnLoad] | |
internal class PrefabExtension | |
{ | |
static PrefabExtension() | |
{ | |
UnityEditor.PrefabUtility.prefabInstanceUpdated += OnPrefabInstanceUpdate; | |
} |
public static class DebugUtil | |
{ | |
public static void DumpRenderTexture(RenderTexture rt, string pngOutPath) | |
{ | |
var oldRT = RenderTexture.active; | |
var tex = new Texture2D(rt.width, rt.height); | |
RenderTexture.active = rt; | |
tex.ReadPixels(new Rect(0, 0, rt.width, rt.height), 0, 0); |