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- 2018-03-12 コテ先 1.6D型 Helix基板の バックライトLED(SK6812mini)
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import maya.cmds as cmds | |
import maya.mel as mel | |
cmds.group(em=True) | |
cmds.addAttr(at='float2', ln='testFCurve', m=True) | |
cmds.addAttr(at='float', ln='testFCurvePosition', p='testFCurve', dv=-1) | |
cmds.addAttr(at='float', ln='testFCurveValue', p='testFCurve', dv=-1) | |
cmds.setAttr('.testFCurve[0]', 0, 0) | |
cmds.setAttr('.testFCurve[1]', .5, 0) | |
cmds.setAttr('.testFCurve[2]', .5, 1) |
- 2011 - A trip through the Graphics Pipeline 2011
- 2015 - Life of a triangle - NVIDIA's logical pipeline
- 2015 - Render Hell 2.0
- 2016 - How bad are small triangles on GPU and why?
- 2017 - GPU Performance for Game Artists
- 2019 - Understanding the anatomy of GPUs using Pokémon
- 2020 - GPU ARCHITECTURE RESOURCES
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from __future__ import print_function | |
from __future__ import division | |
from __future__ import absolute_import | |
from __future__ import unicode_literals | |
import pcbnew | |
import math | |
pcb = pcbnew.GetBoard() | |
class MyPosition(object): |
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