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Play this game by pasting the script in http://www.puzzlescript.net/editor.html |
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Play this game by pasting the script in http://www.puzzlescript.net/editor.html |
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Play this game by pasting the script in http://www.puzzlescript.net/editor.html |
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Play this game by pasting the script in http://www.puzzlescript.net/editor.html |
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Play this game by pasting the script in http://www.puzzlescript.net/editor.html |
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Play this game by pasting the script in http://www.puzzlescript.net/editor.html |
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Play this game by pasting the script in http://www.puzzlescript.net/editor.html |
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Play this game by pasting the script in http://www.puzzlescript.net/editor.html |
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-- | |
-- UPDATE 2022-02-23 | |
-- blog post about input buffering: https://pancelor.tumblr.com/post/677053912115707904/input-buffering-in-grid-based-games | |
-- | |
-- | |
-- button queue | |
-- | |
-- requires: |
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--[[ | |
this is ~1400 characters and doesn't include auto-moving cards, sfx, proper card suits, etc. | |
(it's an earlier version of my pico1k jam entry) | |
It's not nearly as compressed as my <1024 character version (see https://pancelor.itch.io/free-cell-1k) | |
but it is similar enough that it might help you decipher the finished version. | |
Hopefully my comments help too. | |
]] | |
function rectwh(x,y,w,h,c) rect(x,y,x+w-1,y+h-1,c) end |