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@krzys-h
krzys-h / UnityWebRequestAwaiter.cs
Created July 20, 2018 22:47
[Unity] Use UnityWebRequest with async/await
public class UnityWebRequestAwaiter : INotifyCompletion
{
private UnityWebRequestAsyncOperation asyncOp;
private Action continuation;
public UnityWebRequestAwaiter(UnityWebRequestAsyncOperation asyncOp)
{
this.asyncOp = asyncOp;
asyncOp.completed += OnRequestCompleted;
}
@devindazzle
devindazzle / smoothDamp.swift
Created August 23, 2016 12:07
The smoothDamp function in Unity implemented using Swift
/**
* Gradually changes a value towards a desired goal over time - implemented from Unity C#
*/
public func smoothDamp(current c: CGFloat, target t: CGFloat, currentVelocity: inout CGFloat, smoothTime time: CGFloat, maxSpeed: CGFloat = CGFloat.infinity, deltaTime: CGFloat) -> CGFloat {
let smoothTime = max(0.0001, time)
let num = 2 / smoothTime
let num2 = num * deltaTime
let num3 = 1 / (1 + num2 + 0.48 * num2 * num2 + 0.235 * num2 * num2 * num2)
var num4 = c - t
let num5 = t
@mattatz
mattatz / UVTransform.shader
Created April 6, 2015 02:28
Example of uv transform shader for Unity.
Shader "Mattatz/UVTransform" {
Properties {
_MainTex ("Base (RGB)", 2D) = "white" {}
_TexScale ("Scale of Tex", Float) = 1.0
_TexRatio ("Ratio of Tex", Float) = 1.0
_Theta ("Rotation of Tex", Float) = 0.0
_PlaneScale ("Scale of Plane Mesh", Vector) = (1, 1, 0, 0)
}
@lg0
lg0 / filename.applescript
Created April 20, 2012 15:57
applescript:get selected filename and extension
tell application "Finder" to set theFile to POSIX path of (selection as alias)
tell application "Finder" to set fileExtension to name extension of (selection as alias)