Covers changes from the previous release through the current master.
- New Vulkan renderer. Warfork now ships a Vulkan-based renderer (NRI backend) alongside the existing OpenGL one. You can pick which to use from the video options menu. The new backend brings modern descriptor management, GLSL→SPIR-V shader compilation via glslang, and a foundation for future graphics work.
- Steam integration. Steam avatars, friends, server browser, server info, and ticket-based authentication are now wired through a dedicated Steam shim. Includes groundwork for peer-to-peer connections and voice chat (both currently opt-in / disabled by default while we soak-test them).
- Warmonger master server. New first-party master server with up-to-date server lists, in-band browser updates, and richer server info (including Steam ID).
- Crash reporting. Crashes are now captured via Crashpad and uploaded to Sentry with debug symbols, so we can actually fix what's hitting pla