First off, great job with the material design of the spec. It feels very intuitive to scroll through and improves upon the tad bit dated look of the current homepage. I love how key words are highlighted and bolded in order to make skimming through the site(which is what most visitors do) really easy. I see why you didn't include the fact that it's "like an open-source minecraft", but I think that line is key for users to understand Terasology and it's purpose. It's also great that you have seperate links for developers and players(with a nice description for both that fits in with the vibe of Terasology). In the description for developer, you say "the developer would want to know how to get started developing Terasology?". Why the question mark? Have a firm stance, no doubts. The current Terasology page provides a lot of information that is densly packed together, and gives off a dull vibe. This spec is very good at giving only necessary information and has a vibrant look and feel that goes hand in hand with Terasology's idea. Another thing with the player/developer descriptions - Describing the player as an "average joe" may come off as a little offensive. We don't want that. Try a more optimistic opening. It's good that the descriptions(for everything) are clear and concise, but try to add a "learn more" or "more information" button next to each one.
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Review Terasology Homepage Spec | GCI 2017
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