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Paws tutorial outline | |
===================== | |
- Overview | |
- Conceptually simplistic object-space; everything appears as a “list” | |
- Extremely extensible syntax and semantics, Unicode-friendly | |
- Everything is completely asynchronous in nature; synchronicity is the exception, not the rule. | |
- Even though asynchronicity practically implied by the medium, it isn’t obtuse to use | |
- Provides easy, safe concurrency throughout your code | |
- if the implementation chooses to implement concurrency | |
- Operates in a distributed nature across multiple interpreters and systems |
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THINGS TO OCCUR | |
Thursday (small team of 2-3) | |
* If seating is out, retract seating | |
* Mark out layout in Cube & Bar 2 | |
* DJ riser | |
* Power | |
* Network | |
* Verify facilities (projector etc) |