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#!/bin/sh | |
# Current as working as of 2012/4/17 | |
# Xcode 4.3.2 | |
PROJECT_ROOT="$HOME/SomeDirWhereYourProjectLives/XXXXXXXX" | |
WORKSPACE="$PROJECT_ROOT/XXXXXXXX.xcodeproj/project.xcworkspace" | |
CONFIG="AdHoc" | |
SCHEME="XXXXXXXX" |
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import Foundation | |
import CoreData | |
@objc(<$managedObjectClassName$>) | |
public class <$managedObjectClassName$>: <$customSuperentity$> { | |
// MARK: - Life cycle methods | |
public override init(entity: NSEntityDescription, insertInto context: NSManagedObjectContext?) { | |
super.init(entity: entity, insertInto: context) |
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+ (void)pulseView:(UIView *)view completion:(void (^)(void))block { | |
// if you use auto layout, view-based transform go haywire, as they trigger layoutSubviews | |
// consequence is that you have no idea where the view will end up on the screen once animation completes | |
// see this discussion: http://stackoverflow.com/questions/12943107/how-do-i-adjust-the-anchor-point-of-a-calayer-when-auto-layout-is-being-used | |
// thus (per solution 4 from link above), rewriting with CAKeyframeAnimation | |
CAKeyframeAnimation *ka = [CAKeyframeAnimation animationWithKeyPath:@"transform"]; | |
ka.duration = .49; |