Created
December 24, 2013 23:05
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Starfarer's Unity build pipeline
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using UnityEditor; | |
namespace Blolol.Starfarer.Editor { | |
public class MacGameBuild : GameBuild { | |
protected override string GetApp() { | |
return "Starfarer.app"; | |
} | |
protected override string GetPlatform() { | |
return "Mac"; | |
} | |
protected override BuildTarget GetTarget() { | |
return BuildTarget.StandaloneOSXUniversal; | |
} | |
} | |
} |
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