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// ==UserScript== | |
// @name Hide Twitter Images. Show Videos Only. | |
// @namespace roguesleipnir | |
// @version 1.0 | |
// @include http://twitter.com/* | |
// @include https://twitter.com/* | |
// @require http://ajax.googleapis.com/ajax/libs/jquery/2.1.0/jquery.min.js | |
// @require https://gist.github.com/raw/2625891/waitForKeyElements.js | |
// @grant GM_addStyle | |
// ==/UserScript== |
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try { | |
// If bounds are null then there is no selection. | |
// But null check fails? So use Try/Catch instead. | |
if (app.activeDocument.selection.bounds) { | |
// Check Shift Modifier | |
SHIFT = ScriptUI.environment.keyboardState.shiftKey; | |
CTRL = ScriptUI.environment.keyboardState.ctrlKey; | |
// Fill manually. | |
if (!(CTRL || SHIFT)) { |
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Campaign Updates | |
- Sunfield Frontier Final Paragon Mission, Ending Cutscenes. | |
- Ducouronne Final Paragon Mission, Ending Cutscenes. | |
- Improved Missions Squad AI. | |
- Multi-targeting on some Missile weapons upgrades. | |
New Melee-oriented Internals | |
- Fine Manipulators - Reload & Trick speed +30% | |
- Assault Condensers - Trick Charge Rate +20% | |
- Melee Overdrive - Melee attack speed +15% |
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using System.Collections; | |
using System.Collections.Generic; | |
using UnityEngine; | |
using UnityEditor; | |
using System.IO; | |
public class SearchForProperties : EditorWindow { | |
MonoScript targetComponent; | |
string propertyString; | |
bool hideVariants; |
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using UnityEngine; | |
using UnityEditor; | |
using System.Collections.Generic; | |
using System.IO; | |
//https://answers.unity.com/questions/510945/find-materials-that-use-a-certain-shader.html | |
public class ShaderOccurenceWindow : EditorWindow { | |
[MenuItem ("Tools/Shader Occurence")] | |
public static void Open () { |