A "Best of the Best Practices" (BOBP) guide to developing in Python.
- "Build tools for others that you want to be built for you." - Kenneth Reitz
- "Simplicity is alway better than functionality." - Pieter Hintjens
Recently someone asked me for online resources about MRI's internal C source | |
code. Here are a few - if there are more to add please leave a comment! - pat | |
1. Ruby Hacking Guide - The definitive resource for people who want to learn | |
the C programming details of how Ruby works internally. Intended for C hackers. | |
It was just recently translated into English from the original Japanese. | |
http://ruby-hacking-guide.github.io | |
2. Various presentations by Koichi Sasada - he often does public presentations | |
on Ruby internals and they're always fascinating and full of technical details. |
This entire guide is based on an old version of Homebrew/Node and no longer applies. It was only ever intended to fix a specific error message which has since been fixed. I've kept it here for historical purposes, but it should no longer be used. Homebrew maintainers have fixed things and the options mentioned don't exist and won't work.
I still believe it is better to manually install npm separately since having a generic package manager maintain another package manager is a bad idea, but the instructions below don't explain how to do that.
Installing node through Homebrew can cause problems with npm for globally installed packages. To fix it quickly, use the solution below. An explanation is also included at the end of this document.
<script type="text/javascript"> | |
(function () { | |
"use strict"; | |
// once cached, the css file is stored on the client forever unless | |
// the URL below is changed. Any change will invalidate the cache | |
var css_href = './index_files/web-fonts.css'; | |
// a simple event handler wrapper | |
function on(el, ev, callback) { | |
if (el.addEventListener) { | |
el.addEventListener(ev, callback, false); |
(by @andrestaltz)
If you prefer to watch video tutorials with live-coding, then check out this series I recorded with the same contents as in this article: Egghead.io - Introduction to Reactive Programming.
Sid Meier's 10 Rules of Game Design | |
1. Choose a topic you have a passion for. Game Design is about creativity. | |
2. Do research after the game is done. Tap into the player’s brain. | |
3. Define your axioms, refine your axioms. Prototype, prototype, prototype; sit in all the chairs. | |
4. Double it or cut it in half. You are more wrong than you think. |
A Hash is a collection of key-value pairs. To add, fetch, modify, and delete a value from a Hash, you refer to it with a unique key.
While an Array is indexed by Integers only, a Hash is keyed by any object -- Strings, Integers, etc.
In other programming languages, a Hash might be known as an 'associative array', 'dictionary', or 'HashMap'.
Native HTML controls are a challenge to style. You can style any element in the web platform that uses Shadow DOM with a pseudo element ::pseudo-element
or the /deep/
path selector.
video::webkit-media-controls-timeline {
background-color: lime;
}
video /deep/ input[type=range] {
Rich Hickey • 3 years ago
Sorry, I have to disagree with the entire premise here.
A wide variety of experiences might lead to well-roundedness, but not to greatness, nor even goodness. By constantly switching from one thing to another you are always reaching above your comfort zone, yes, but doing so by resetting your skill and knowledge level to zero.
Mastery comes from a combination of at least several of the following: