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June 25, 2018 17:29
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if(invincible_on ){ | |
invincible_count += 100; | |
if(*ingame_timer_count >= invincible_timer){ | |
invincible_on = FALSE; | |
invincible_count = 0; | |
selected->flags.invincible |= 0; | |
printf("%d", invincible_count); | |
} | |
} |
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