Created
June 28, 2013 00:40
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| #include "SDMHaloMapLoader.h" | |
| int main (int argc, const char * argv[]) { | |
| struct HaloMap *map = ParseHaloMapFromFileWithPlugins("/Volumes/Data/Users/sam/Applications/Halo.app/Contents/Resources/GameData/Maps/beavercreek.map", "/Volumes/Data/Users/sam/Downloads/default (2)/"); | |
| printf("beavercreek vehicles: %i\n",map->mapData->vehiCount); | |
| return 0; | |
| } |
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