There is a function .retry() in Combine that helps to retry a request. Although it is not enough just to call retry() to achieve retring logic. The retry() function does not do another request but it re-subscribes only to a publisher. To make another request the tryCatch() might be used. In the code below if the first call fails there are three attempts to retry (retry(3)):
import UIKit
import Combine
import PlaygroundSupport
enum CustomNetworkingError: Error {
case invalidServerResponse
}