Name | Quantity | Cost | Power |
---|---|---|---|
Abomination | 1 | 5 | 9 |
America Chavez | 1 | 1 | 2 |
Angel | 1 | 2 | 3 |
Angela | 1 | 2 | 3 |
Ant-man | 1 | 1 | 1 |
Apocalypse | 1 | 6 | 8 |
Welcome to Pokémon TCG Pocket, the ultimate destination for fans of the Pokémon Trading Card Game! Our website, pokemontcgpocket.xyz, is designed to provide players with everything they need to build competitive decks, improve their gameplay, and connect with the Pokémon community. Whether you're a seasoned player or just starting out, Pokémon TCG Pocket has something for everyone.
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Comprehensive Deck Building Guides: Learn how to create effective decks with our step-by-step guides. Understand deck restrictions, card composition, and strategies to choose your ace Pokémon.
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Card Database: Access an extensive database of Pokémon cards, including their abilities and synergies. Stay updated on the latest card releases and expansions.
{ | |
description = "Dev-shell with all runtime libs for Ishiiruka-Slippi v3.4.6"; | |
inputs = { | |
nixpkgs.url = "github:NixOS/nixpkgs/nixos-unstable"; | |
flake-utils.url = "github:numtide/flake-utils"; | |
}; | |
outputs = { self, nixpkgs, flake-utils }@inputs: | |
flake-utils.lib.eachDefaultSystem (system: |
[app] | |
# LLM used for internal operations, like deriving conversation names | |
fast_llm = "ollama/gemma3:12b" | |
# LLM used for user-facing output, like RAG replies | |
quality_llm = "ollama/gemma3:12b" | |
# LLM used for ingesting visual inputs | |
vlm = "ollama/gemma3:12b" |
I hereby claim:
- I am sguzman on github.
- I am sguzman (https://keybase.io/sguzman) on keybase.
- I have a public key ASB2u-IHSrBr9nTrNejFS-OCSduHcjH1VcPYLeqQYemzVgo
To claim this, I am signing this object:
Please refer to this blogpost to get an overview.
Replace *-INSTANCE
with one of the public instances listed in the scrapers section. Replace CAPITALIZED
words with their corresponding identifiers on the website.
I think I’ve figured out most parts of the cubical type theory papers; I’m going to take a shot to explain it informally in the format of Q&As. I prefer using syntax or terminologies that fit better rather than the more standard ones.
Q: What is cubical type theory?
A: It’s a type theory giving homotopy type theory its computational meaning.
Q: What is homotopy type theory then?
A: It’s traditional type theory (which refers to Martin-Löf type theory in this Q&A) augmented with higher inductive types and the univalence axiom.
This file is my attempt to garner material for learning new languages by playing video games. I plan to play classic Zelda games in different language. Each language will have at least one game associated with it. I may pick multiple games for difficult video games. The consoles will span different generations.
ID | Game | Console | Language |
---|