Orignal: https://gist.github.com/gboudreau/94bb0c11a6209c82418d01a59d958c93
- Install Authy desktop app (version 2.2.3; versions after that won't work).
{ | |
"mirrors": | |
[ | |
{ | |
"type": "A", | |
"platforms": | |
[ | |
"entry1" | |
] | |
}, |
Orignal: https://gist.github.com/gboudreau/94bb0c11a6209c82418d01a59d958c93
Some content |
* text=auto | |
# Unity files | |
*.meta -text merge=unityyamlmerge diff | |
*.unity -text merge=unityyamlmerge diff | |
*.asset -text merge=unityyamlmerge diff | |
*.prefab -text merge=unityyamlmerge diff | |
*.mat -text merge=unityyamlmerge diff | |
*.anim -text merge=unityyamlmerge diff | |
*.controller -text merge=unityyamlmerge diff |
using System; | |
using UnityEditor; | |
using UnityEngine.AddressableAssets; | |
[Serializable] | |
public class AssetReferenceScene : AssetReferenceT<SceneReference> | |
{ | |
/// <summary> | |
/// Constructs a new reference to a GameObject. | |
/// </summary> |
using System.Collections.Generic; | |
using System.Linq; | |
using UnityEditor; | |
using UnityEditor.AddressableAssets.Build; | |
using UnityEditor.AddressableAssets.Build.AnalyzeRules; | |
using UnityEditor.AddressableAssets.Settings; | |
using UnityEngine; | |
public class UnusedHDTexturesRule : AnalyzeRule |
# Created by https://www.toptal.com/developers/gitignore/api/Unity | |
# Edit at https://www.toptal.com/developers/gitignore?templates=Unity | |
### Unity ### | |
# This .gitignore file should be placed at the root of your Unity project directory | |
# | |
# Get latest from https://github.com/github/gitignore/blob/master/Unity.gitignore | |
[Ll]ibrary/ | |
[Tt]emp/ |
using Unity.Collections; | |
using Unity.Entities; | |
using UnityEngine; | |
public struct DebugName : IComponentData | |
{ | |
public NativeString64 Value; | |
#if UNITY_EDITOR | |
// To make this work, it requires EntityComponentInspector: [URL]https://github.com/OndrejPetrzilka/EntityComponentInspector[/URL] |