Hello world
Hello Github
| // Unity C# Cheat Sheet | |
| // I made these examples for students with prior exerience working with C# and Unity. | |
| // Too much? Try Unity's very good tutorials to get up to speed: https://unity3d.com/learn/tutorials/topics/scripting | 
| using UnityEngine; | |
| using UnityEngine.UI; | |
| /* | |
| Radial Layout Group by Just a Pixel (Danny Goodayle) - http://www.justapixel.co.uk | |
| Copyright (c) 2015 | |
| Permission is hereby granted, free of charge, to any person obtaining a copy | |
| of this software and associated documentation files (the "Software"), to deal | |
| in the Software without restriction, including without limitation the rights | |
| to use, copy, modify, merge, publish, distribute, sublicense, and/or sell | 
| using UnityEngine; | |
| using UnityEngine.UI; | |
| using System.Collections; | |
| using UnityEngine.SceneManagement; | |
| public class ScreenFader : MonoBehaviour | |
| { | |
| public Image FadeImg; | |
| public float fadeSpeed = 1.5f; | |
| public bool sceneStarting = true; | 
Hello world
Hello Github
| #include<iostream> | |
| int main() | |
| { | |
| cout<<"Hello Awesome Github"; | |
| } | 
| using UnityEngine; | |
| using System.Collections; | |
| public class LaserScript : MonoBehaviour | |
| { | |
| [Header("Laser pieces")] | |
| public GameObject laserStart; | |
| public GameObject laserMiddle; | |
| public GameObject laserEnd; | 
| // LoadingScreenManager | |
| // -------------------------------- | |
| // built by Martin Nerurkar (http://www.martin.nerurkar.de) | |
| // for Nowhere Prophet (http://www.noprophet.com) | |
| // | |
| // Licensed under GNU General Public License v3.0 | |
| // http://www.gnu.org/licenses/gpl-3.0.txt | |
| using UnityEngine; | |
| using UnityEngine.UI; | 
This is a compilation of various open-source Unity plugins, codebases, or utility scripts that may aid in expediting the development process.
"ProbePolisher is a Unity Editor plugin for editing light probes. It works both on Unity Basic (free) and Unity Pro."
| #include <stdio.h> | |
| int main() | |
| { | |
| int month[2], day[2], year[2], i, t, age; | |
| scanf("%d", &t); | |
| for (i = 1; i <= t; ++i) | |
| { |