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@statico
Created May 20, 2025 17:31
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jules.google roguelike header script unminified (with AI)
import { u as jsx } from "./jsxRuntime.module.Cr_7eFrB.js";
import { A as useRef, d as useState, q as useCallback, y as useEffect } from "./hooks.module.B8-SMkWr.js";
import "./preact.module.CzIF3XV7.js";
const AnimatedLogo = (props) => {
const canvasRef = useRef(null);
const defaultConfig = {
logoText: [
" :xx; ",
" XMM0 :MMW ",
" :MMW ",
" OMMx ,MMM XMMc :MMW .dXMMMMMKl ,0WMMMMMW, ",
" OMMx ,MMM XMMc :MMW ,WMN; .cWMX MMM: ' ",
" OMMx ,MMM XMMc :MMW OMMNKKKKKWMM: lXMMWNKOo. ",
" OMMx .MMMc :MMMc :MMW lMMN,. .,. .';dMMW ",
" OMMx lWMMWNWMWMMc :MMW :XMMNKKNMN. .NMN0O0NMWo ",
" 0MMd ,clc, ,::. .::; .;clc:' .':clc:' ",
" KKXMMX. ",
" ;cl:' "
],
mobileLogoText: [
" xMMk .xxo ",
" .MMX ",
" :KKc oKK, KKK .MMX .o0XNX0o. ckKXNX0d ",
" lMMo kMM; MMW .MMX oMMd' dMMl kMMo ",
" lMMo kMM; MMW .MMX MMM00000NWN .kNMWNKOl ",
" lMMo lMM0,.'kMMW .MMX xMMd OMMl ",
" lMMo c0WMMXxNWN .WWK ,xKWMMWKo lKNMMMN0l ",
" lKMM ",
"oOOOd' "
],
fontSize: 16,
fontFamily: "SF Mono, monospace",
textColor: "#784fcf",
fontWeight: "bold",
emptySlotChar: ".",
backgroundColor: "#1D0245",
viewportBackgroundColor: "#1D0245",
initialEjectedPiecesCount: 15,
ejectionIntervalMs: 700,
ejectedPieceBaseSpeed: 3,
ejectedPieceDamping: 0.98,
maxEjectedPieces: 30,
ejectedPieceColors: ["#E1308D", "#0FD3D3", "#F0C642", "#472394"],
robotChar: "@",
robotColor: "#fffbeb",
robotMoveInterval: 4,
robotPickupDelay: 8,
robotPlaceDelay: 8,
pauseKey: "p",
logicalCharWidth: 100,
logicalCharHeight: 20,
mobileLogicalCharWidth: 60,
mobileLogicalCharHeight: 20
};
const config = useRef({});
const [isMobile, setIsMobile] = useState(false);
const logoSlots = useRef([]);
const ejectedPieces = useRef([]);
const robot = useRef({});
const displayGrid = useRef({});
const ctx = useRef(null);
const animFrameId = useRef(null);
const charWidth = useRef(0);
const charHeight = useRef(0);
const logoGridWidth = useRef(0);
const logoGridHeight = useRef(0);
const logoOffsetX = useRef(0);
const logoOffsetY = useRef(0);
const isPausedByKey = useRef(false);
const isPausedByVisibility = useRef(false);
const isPaused = useRef(false);
const ejectionTimer = useRef(0);
const lastFrameTime = useRef(0);
const handlePauseStateChange = useCallback(() => {
const isPausedNow = isPausedByKey.current || isPausedByVisibility.current;
if (isPaused.current && !isPausedNow) {
lastFrameTime.current = performance.now();
}
isPaused.current = isPausedNow;
}, []);
const calculateCharDimensions = useCallback(() => {
if (!ctx.current) return false;
const currentConfig = config.current;
ctx.current.font = `${currentConfig.fontWeight} ${currentConfig.fontSize}px ${currentConfig.fontFamily}`;
charWidth.current = ctx.current.measureText("M").width;
charHeight.current = currentConfig.fontSize * 1.2;
if (charWidth.current === 0) {
console.error("Failed to calculate character width.");
return false;
}
return true;
}, []);
const initializeLogoSlots = useCallback(() => {
logoSlots.current = [];
const currentConfig = config.current;
const canvas = canvasRef.current;
if (currentConfig.logoText.length === 0 || charWidth.current === 0 || !canvas) return;
logoGridHeight.current = currentConfig.logoText.length;
logoGridWidth.current = Math.max(...currentConfig.logoText.map(line => line.length));
const logoPixelWidth = logoGridWidth.current * charWidth.current;
const logoPixelHeight = logoGridHeight.current * charHeight.current;
logoOffsetX.current = Math.floor((canvas.width - logoPixelWidth) / 2);
logoOffsetY.current = Math.floor((canvas.height - logoPixelHeight) / 2);
for (let row = 0; row < logoGridHeight.current; row++) {
for (let col = 0; col < logoGridWidth.current; col++) {
const char = currentConfig.logoText[row] && currentConfig.logoText[row][col]
? currentConfig.logoText[row][col]
: " ";
if (char !== " ") {
logoSlots.current.push({
originalChar: char,
isSlotEmpty: false,
logoGridR: row,
logoGridC: col,
canvasX: logoOffsetX.current + col * charWidth.current,
canvasY: logoOffsetY.current + row * charHeight.current,
isTargetedForReturn: false
});
}
}
}
}, []);
const ejectPiece = useCallback(slot => {
if (charWidth.current === 0 || charHeight.current === 0) return false;
const currentConfig = config.current;
if (!slot || slot.isSlotEmpty || ejectedPieces.current.length >= currentConfig.maxEjectedPieces) return false;
slot.isSlotEmpty = true;
const angle = Math.random() * Math.PI * 2;
const speed = currentConfig.ejectedPieceBaseSpeed * (0.7 + Math.random() * 0.6);
const color = currentConfig.ejectedPieceColors[
Math.floor(Math.random() * currentConfig.ejectedPieceColors.length)
];
ejectedPieces.current.push({
char: slot.originalChar,
originalLogoGridR: slot.logoGridR,
originalLogoGridC: slot.logoGridC,
x: slot.canvasX + charWidth.current / 2,
y: slot.canvasY + charHeight.current / 2,
vx: Math.cos(angle) * speed,
vy: Math.sin(angle) * speed,
isTargetedForPickup: false,
color: color
});
return true;
}, []);
const initializeEjectedPieces = useCallback(() => {
if (logoSlots.current.length === 0 || charWidth.current === 0) return;
const availableSlots = [...logoSlots.current];
for (
let i = 0;
i < config.current.initialEjectedPiecesCount &&
availableSlots.length > 0 &&
!(ejectedPieces.current.length >= config.current.maxEjectedPieces);
i++
) {
const randomIndex = Math.floor(Math.random() * availableSlots.length);
const slot = availableSlots.splice(randomIndex, 1)[0];
ejectPiece(slot);
}
}, [ejectPiece]);
const initializeRobot = useCallback(() => {
const canvas = canvasRef.current;
const currentConfig = config.current;
if (!canvas || charWidth.current === 0 || charHeight.current === 0) return;
const gridCol = Math.floor(logoOffsetX.current / charWidth.current) +
Math.floor(logoGridWidth.current / 2) - 5;
const gridRow = Math.floor(logoOffsetY.current / charHeight.current) +
Math.floor(logoGridHeight.current / 2);
robot.current = {
gridC: Math.max(0, Math.min(currentConfig.logicalCharWidth - 1, gridCol)),
gridR: Math.max(0, Math.min(currentConfig.logicalCharHeight - 1, gridRow)),
char: currentConfig.robotChar,
color: currentConfig.robotColor,
state: "IDLE",
targetPiece: null,
targetSlot: null,
carryingPieceData: null,
moveTimer: 0,
actionTimer: 0
};
}, []);
const resizeCanvas = useCallback(() => {
const canvas = canvasRef.current;
if (!canvas || !calculateCharDimensions()) return;
const currentConfig = config.current;
const canvasWidth = currentConfig.logicalCharWidth * charWidth.current;
const canvasHeight = currentConfig.logicalCharHeight * charHeight.current;
if (canvas.width !== canvasWidth || canvas.height !== canvasHeight) {
canvas.width = canvasWidth;
canvas.height = canvasHeight;
}
initializeLogoSlots();
if (robot.current.gridC === undefined) {
initializeRobot();
} else {
robot.current.gridC = Math.max(0, Math.min(currentConfig.logicalCharWidth - 1, robot.current.gridC));
robot.current.gridR = Math.max(0, Math.min(currentConfig.logicalCharHeight - 1, robot.current.gridR));
}
}, [calculateCharDimensions, initializeLogoSlots, initializeRobot]);
const moveRobotTowards = useCallback((robotObj, targetCol, targetRow) => {
if (charWidth.current === 0) return false;
const deltaX = targetCol - robotObj.gridC;
const deltaY = targetRow - robotObj.gridR;
if (deltaX === 0 && deltaY === 0) return false;
// Move in the direction with the largest delta
if (Math.abs(deltaY) >= Math.abs(deltaX)) {
robotObj.gridR += Math.sign(deltaY);
} else {
robotObj.gridC += Math.sign(deltaX);
}
robotObj.moveTimer = config.current.robotMoveInterval;
return true;
}, []);
const findNearestPiece = useCallback(robotObj => {
if (charWidth.current === 0 || charHeight.current === 0) return;
let nearestPiece = null;
let nearestDistanceSq = Infinity;
for (const piece of ejectedPieces.current) {
if (!piece.isTargetedForPickup) {
const pieceGridCol = Math.round(piece.x / charWidth.current);
const pieceGridRow = Math.round(piece.y / charHeight.current);
const distanceSq = (robotObj.gridC - pieceGridCol) ** 2 + (robotObj.gridR - pieceGridRow) ** 2;
if (distanceSq < nearestDistanceSq) {
nearestDistanceSq = distanceSq;
nearestPiece = piece;
}
}
}
if (nearestPiece) {
robotObj.targetPiece = nearestPiece;
robotObj.targetPiece.isTargetedForPickup = true;
robotObj.state = "MOVING_TO_PICKUP";
}
}, []);
const handleMovingToPickup = useCallback(robotObj => {
if (charWidth.current === 0 || charHeight.current === 0) {
robotObj.state = "IDLE";
return;
}
if (!robotObj.targetPiece) {
robotObj.state = "IDLE";
return;
}
const pieceGridCol = Math.round(robotObj.targetPiece.x / charWidth.current);
const pieceGridRow = Math.round(robotObj.targetPiece.y / charHeight.current);
if (robotObj.gridC === pieceGridCol && robotObj.gridR === pieceGridRow) {
robotObj.state = "AT_PIECE";
robotObj.actionTimer = config.current.robotPickupDelay;
} else if (robotObj.moveTimer <= 0) {
moveRobotTowards(robotObj, pieceGridCol, pieceGridRow);
}
}, [moveRobotTowards]);
const handlePickupPiece = useCallback(robotObj => {
if (robotObj.actionTimer > 0) return;
if (robotObj.targetPiece && robotObj.targetPiece.isTargetedForPickup) {
robotObj.carryingPieceData = {
originalChar: robotObj.targetPiece.char,
originalLogoGridR: robotObj.targetPiece.originalLogoGridR,
originalLogoGridC: robotObj.targetPiece.originalLogoGridC
};
ejectedPieces.current = ejectedPieces.current.filter(p => p !== robotObj.targetPiece);
robotObj.targetPiece = null;
robotObj.state = "MOVING_TO_SLOT";
robotObj.targetSlot = logoSlots.current.find(
slot =>
slot.logoGridR === robotObj.carryingPieceData.originalLogoGridR &&
slot.logoGridC === robotObj.carryingPieceData.originalLogoGridC
);
if (robotObj.targetSlot) {
robotObj.targetSlot.isTargetedForReturn = true;
} else {
console.error("Error: Target slot not found for return.");
robotObj.state = "IDLE";
robotObj.carryingPieceData = null;
}
} else {
robotObj.state = "IDLE";
robotObj.targetPiece = null;
}
}, []);
const handleMovingToSlot = useCallback(robotObj => {
if (charWidth.current === 0 || charHeight.current === 0) {
robotObj.state = "IDLE";
robotObj.carryingPieceData = null;
return;
}
if (!robotObj.targetSlot) {
robotObj.state = "IDLE";
robotObj.carryingPieceData = null;
return;
}
const slotGridCol = Math.floor(robotObj.targetSlot.canvasX / charWidth.current);
const slotGridRow = Math.floor(robotObj.targetSlot.canvasY / charHeight.current);
if (robotObj.gridC === slotGridCol && robotObj.gridR === slotGridRow) {
robotObj.state = "AT_SLOT";
robotObj.actionTimer = config.current.robotPlaceDelay;
} else if (robotObj.moveTimer <= 0) {
moveRobotTowards(robotObj, slotGridCol, slotGridRow);
}
}, [moveRobotTowards]);
const handlePlacePiece = useCallback(robotObj => {
if (robotObj.actionTimer > 0) return;
if (robotObj.targetSlot && robotObj.carryingPieceData) {
robotObj.targetSlot.isSlotEmpty = false;
robotObj.targetSlot.isTargetedForReturn = false;
}
robotObj.carryingPieceData = null;
robotObj.targetSlot = null;
robotObj.state = "IDLE";
}, []);
const updateRobot = useCallback(() => {
if (isPaused.current) return;
const robotObj = robot.current;
robotObj.moveTimer = Math.max(0, robotObj.moveTimer - 1);
robotObj.actionTimer = Math.max(0, robotObj.actionTimer - 1);
switch (robotObj.state) {
case "IDLE":
findNearestPiece(robotObj);
break;
case "MOVING_TO_PICKUP":
handleMovingToPickup(robotObj);
break;
case "AT_PIECE":
handlePickupPiece(robotObj);
break;
case "MOVING_TO_SLOT":
handleMovingToSlot(robotObj);
break;
case "AT_SLOT":
handlePlacePiece(robotObj);
break;
default:
console.warn("Unknown robot state:", robotObj.state);
robotObj.state = "IDLE";
}
}, [findNearestPiece, handleMovingToPickup, handlePickupPiece, handleMovingToSlot, handlePlacePiece]);
const updatePieces = useCallback(deltaTime => {
if (isPaused.current) return;
const currentConfig = config.current;
// Handle periodic piece ejection
ejectionTimer.current += deltaTime;
if (ejectionTimer.current >= currentConfig.ejectionIntervalMs &&
ejectedPieces.current.length < currentConfig.maxEjectedPieces) {
ejectionTimer.current -= currentConfig.ejectionIntervalMs;
const nonEmptySlots = logoSlots.current.filter(slot => !slot.isSlotEmpty);
if (nonEmptySlots.length > 0) {
ejectPiece(nonEmptySlots[Math.floor(Math.random() * nonEmptySlots.length)]);
}
}
// Update ejected piece positions
for (let i = ejectedPieces.current.length - 1; i >= 0; i--) {
const piece = ejectedPieces.current[i];
piece.x += piece.vx;
piece.y += piece.vy;
piece.vx *= currentConfig.ejectedPieceDamping;
piece.vy *= currentConfig.ejectedPieceDamping;
// Remove any pieces with NaN positions (should never happen, but safety check)
if (isNaN(piece.x) || isNaN(piece.y)) {
ejectedPieces.current.splice(i, 1);
}
}
}, [ejectPiece]);
const updateDisplayGrid = useCallback(() => {
displayGrid.current = {};
const currentConfig = config.current;
if (!canvasRef.current || charWidth.current === 0 || charHeight.current === 0) return;
// Add logo slots to display grid
for (const slot of logoSlots.current) {
const gridCol = Math.floor(slot.canvasX / charWidth.current);
const gridRow = Math.floor(slot.canvasY / charHeight.current);
displayGrid.current[`${gridCol},${gridRow}`] = {
char: slot.isSlotEmpty ? currentConfig.emptySlotChar : slot.originalChar,
color: currentConfig.textColor
};
}
// Add ejected pieces to display grid
for (const piece of ejectedPieces.current) {
const gridCol = Math.round(piece.x / charWidth.current);
const gridRow = Math.round(piece.y / charHeight.current);
if (gridCol >= 0 && gridRow >= 0 &&
gridCol < currentConfig.logicalCharWidth &&
gridRow < currentConfig.logicalCharHeight) {
displayGrid.current[`${gridCol},${gridRow}`] = {
char: piece.char,
color: piece.color
};
}
}
// Add robot to display grid
const robotObj = robot.current;
if (robotObj && robotObj.gridC !== undefined && robotObj.gridR !== undefined) {
displayGrid.current[`${robotObj.gridC},${robotObj.gridR}`] = {
char: robotObj.char,
color: robotObj.color
};
}
}, []);
const renderCanvas = useCallback(() => {
if (!ctx.current || !canvasRef.current || charWidth.current === 0 || charHeight.current === 0) return;
const context = ctx.current;
const canvas = canvasRef.current;
const currentConfig = config.current;
// Clear canvas
context.fillStyle = currentConfig.backgroundColor;
context.fillRect(0, 0, canvas.width, canvas.height);
// Set text rendering properties
context.font = `${currentConfig.fontWeight} ${currentConfig.fontSize}px ${currentConfig.fontFamily}`;
context.textAlign = "left";
context.textBaseline = "top";
// Render characters from the display grid
for (const key in displayGrid.current) {
const [col, row] = key.split(",").map(Number);
const cellData = displayGrid.current[key];
context.fillStyle = cellData.color;
context.fillText(cellData.char, col * charWidth.current, row * charHeight.current);
}
// Render pause overlay if needed
if (isPaused.current) {
context.fillStyle = "rgba(255, 255, 255, 0.7)";
context.font = `bold ${currentConfig.fontSize * 1.5}px ${currentConfig.fontFamily}`;
context.textAlign = "center";
context.fillText("PAUSED", canvas.width / 2, canvas.height / 2);
}
}, []);
const animationLoop = useCallback(timestamp => {
if (lastFrameTime.current === 0) {
lastFrameTime.current = timestamp;
}
const deltaTime = timestamp - lastFrameTime.current;
lastFrameTime.current = timestamp;
if (!isPaused.current) {
updatePieces(deltaTime);
updateRobot();
}
updateDisplayGrid();
renderCanvas();
animFrameId.current = requestAnimationFrame(animationLoop);
}, [updatePieces, updateRobot, updateDisplayGrid, renderCanvas]);
// Check for mobile device
useEffect(() => {
const mediaQuery = window.matchMedia("(max-width: 768px)");
const handleResize = () => setIsMobile(mediaQuery.matches);
mediaQuery.addEventListener("change", handleResize);
handleResize();
return () => mediaQuery.removeEventListener("change", handleResize);
}, []);
// Initialize and handle lifecycle
useEffect(() => {
const logoTextToUse = isMobile ? defaultConfig.mobileLogoText : defaultConfig.logoText;
const logicalWidthToUse = isMobile ? defaultConfig.mobileLogicalCharWidth : defaultConfig.logicalCharWidth;
const logicalHeightToUse = isMobile ? defaultConfig.mobileLogicalCharHeight : defaultConfig.logicalCharHeight;
config.current = {
...defaultConfig,
...props.config,
logoText: props.config && props.config.logoText ? props.config.logoText : logoTextToUse,
logicalCharWidth: props.config && props.config.logicalCharWidth ? props.config.logicalCharWidth : logicalWidthToUse,
logicalCharHeight: props.config && props.config.logicalCharHeight ? props.config.logicalCharHeight : logicalHeightToUse
};
const canvas = canvasRef.current;
if (!canvas) return;
ctx.current = canvas.getContext("2d");
if (!calculateCharDimensions()) {
console.error("Aborting setup: Character dimensions invalid.");
return;
}
resizeCanvas();
ejectedPieces.current = [];
initializeEjectedPieces();
initializeRobot();
lastFrameTime.current = performance.now();
if (animFrameId.current) {
cancelAnimationFrame(animFrameId.current);
}
animFrameId.current = requestAnimationFrame(animationLoop);
// Handle keyboard events for pausing
const handleKeyDown = (event) => {
if (event.key.toLowerCase() === config.current.pauseKey.toLowerCase()) {
isPausedByKey.current = !isPausedByKey.current;
handlePauseStateChange();
}
};
// Handle visibility changes for pausing
const observer = new IntersectionObserver(([entry]) => {
isPausedByVisibility.current = !entry.isIntersecting;
handlePauseStateChange();
}, {
threshold: 0
});
observer.observe(canvas);
window.addEventListener("keydown", handleKeyDown);
window.addEventListener("resize", resizeCanvas);
return () => {
cancelAnimationFrame(animFrameId.current);
observer.unobserve(canvas);
window.removeEventListener("keydown", handleKeyDown);
window.removeEventListener("resize", resizeCanvas);
};
}, [
isMobile,
props.config,
animationLoop,
calculateCharDimensions,
initializeEjectedPieces,
resizeCanvas,
initializeRobot,
handlePauseStateChange,
defaultConfig
]);
return jsx("div", {
className: "relative flex justify-center align-center mt-4 md:mt-0",
children: [
jsx("canvas", {
ref: canvasRef,
className: "block w-full h-full pixelated-img"
}),
jsx("h1", {
className: "absolute bottom-10 md:bottom-20 text-purple-50 bg-[#1D0245] p-2",
children: " An Asynchronous Coding Agent"
})
]
});
};
export { AnimatedLogo as default };
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