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if you need to minifiy an HLSL shader | |
you can use this website | |
https://ctrl-alt-test.fr/minifier/?main | |
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MarchingCubesGPU.cs: | |
... | |
// DrawProceduralIndirect | |
ComputeBuffer argsBuffer; | |
[StructLayout(LayoutKind.Sequential)] | |
struct DrawCallArgBuffer | |
{ | |
public const int size = | |
sizeof(int) + | |
sizeof(int) + |
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