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@mberman84
mberman84 / PRD.md
Created February 17, 2026 19:59
OpenClaw PRD

PRD.md - Product Requirements & Feature Inventory

Everything built on top of the base OpenClaw platform. Canonical reference for what exists, where it lives, and how it works. Operational use cases and workflow playbooks live in docs/USE-CASES-WORKFLOWS.md.


Table of Contents

  1. Operational Use Cases & Workflows
@aras-p
aras-p / DebugNode.hlsl
Created January 3, 2020 10:37
"Print a value" custom function node code for Unity ShaderGraph
// Quick try at doing a "print value" node for Unity ShaderGraph.
// Tested on Unity 2019.2.17 with ShaderGraph 6.9.2.
//
// Use with CustomFunction node, with two inputs:
// - Vector1 Value, the value to display,
// - Vector2 UV, the UVs of area to display at.
// And one output:
// - Vector4 Color, the color.
// Function name is DoDebug.