by Tarocco
Unity does not serialize properties or any static members. You have some options for serializing member fields.
| /*** MIT LICENSE | |
| Copyright (c) 2022 torcado | |
| Permission is hereby granted, free of charge, to any person | |
| obtaining a copy of this software and associated documentation | |
| files (the "Software"), to deal in the Software without | |
| restriction, including without limitation the rights to use, | |
| copy, modify, merge, publish, distribute, sublicense, and/or sell | |
| copies of the Software, and to permit persons to whom the | |
| Software is furnished to do so, subject to the following |
| using System; | |
| using UnityEngine; | |
| #if UNITY_EDITOR | |
| using UnityEditor; | |
| #endif | |
| [RequireComponent(typeof(Animator))] | |
| public class AnimatorEvaluate : MonoBehaviour | |
| { | |
| } |
by Tarocco
Unity does not serialize properties or any static members. You have some options for serializing member fields.