Created
November 26, 2014 16:40
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Flambe - Get Pixel Colour
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// Returns the colour of a pixel. | |
// ImageUtils.hx | |
import flambe.display.Texture; | |
import haxe.io.Bytes; | |
import haxe.io.BytesData; | |
class ImageUtils | |
{ | |
public static function getPixelColour( x:Float, y:Float, texture:Texture ):Int { | |
var bytes:Bytes = texture.readPixels( Math.round( x ), Math.round( y ), 1, 1 ); | |
var bytesData:BytesData = bytes.getData(); | |
var colourHex:String = bytes.toHex(); | |
var hexString = decode(colourHex.substring(0, 6)).toHex(); | |
return Std.parseInt("0x" + decode(colourHex.substring(0, 6)).toHex()) | |
} | |
private static function decode( str:String ):Bytes { | |
var base = Bytes.ofString("0123456789abcdef"); | |
// not using `decode` or `decodeString` because the result may contain \0 | |
// and that is not accepted in strings on all targets | |
return new BaseCode(base).decodeBytes(Bytes.ofString(str.toLowerCase())); | |
} | |
} | |
// Example | |
imageSprite.pointerDown.connect(function(event : PointerEvent){ | |
var imageSprite:ImageSprite = cast( event.hit, ImageSprite ); | |
var pixelColour = ImageUtils.getPixelColour( event.viewX - imageSprite.x._, | |
event.viewY - imageSprite.y._, | |
imageSprite.texture ); | |
trace( pixelColour ); | |
}); |
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