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Apex script unhandled trigger exception by user/organization: 0053400000AFF6n/00D5C000000DZ08 | |
Source organization: 00D80000000cqJo (null) | |
LeadTrigger: execution of AfterUpdate | |
caused by: System.AsyncException: could not store job: Lead Convert -3_45_14_29_9_2021 orgId: 00D5C000000DZ08 common.exception.SqlDupValOnIndexException: ORA-00001: unique constraint (CORE.AKCRON_JOB_DETAIL) violated | |
ORA-06512: at “GRUMPY.UDDDMLCRONJOBDETAIL”, line 32 | |
ORA-06512: at “GRUMPY.CCRONJOBDETAIL”, line 95 | |
ORA-06512: at line 1 | |
{call cCronJobDetail.insert_detail(?,?,?,?,?,?,?,?,?,?,?)} | |
{call cCronJobDetail.insert_detail(?,?,?,?,?,?,?,?,?,?,?)} | |
Class.LeadTriggerHelper.handleLeadConversion: line 57, column 1 |
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using BeardedManStudios.Forge.Networking; | |
using BeardedManStudios.Forge.Networking.Generated; | |
using BeardedManStudios.Forge.Networking.Unity; | |
using CreativeSpore.SuperTilemapEditor; | |
using System.Collections; | |
using System.Collections.Generic; | |
using UnityEngine; | |
public static class MatchCleanup | |
{ |
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using BeardedManStudios.Forge.Networking; | |
using BeardedManStudios.Forge.Networking.Generated; | |
using BeardedManStudios.Forge.Networking.Unity; | |
using System.Collections; | |
using System.Collections.Generic; | |
using UnityEngine; | |
public class ConnectionManager : ConnectionStatusBehavior | |
{ | |
public uint ownerId; //for inspector visibility |
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using BeardedManStudios.Forge.Networking; | |
using BeardedManStudios.Forge.Networking.Generated; | |
using BeardedManStudios.Forge.Networking.Unity; | |
using System.Collections; | |
using System.Collections.Generic; | |
using UnityEngine; | |
public class ConnectionManager : ConnectionStatusBehavior | |
{ | |
public uint ownerId; //for inspector visibility |
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using BeardedManStudios.Forge.Networking; | |
using System.Collections; | |
using System.Collections.Generic; | |
using UnityEngine; | |
public class LANSearch : MonoBehaviour { | |
public Animator sonarPanelAnimator; | |
public Animator sonarIconAnimator; | |
private int numSearches; |
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using BeardedManStudios.Forge.Networking; | |
using BeardedManStudios.Forge.Networking.Generated; | |
using BeardedManStudios.Forge.Networking.Unity; | |
using UnityEngine; | |
using UnityEngine.SceneManagement; | |
public class MulitplayerEventsController : MultiplayerEventsBehavior | |
{ | |
protected override void NetworkStart() |
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using BeardedManStudios.Forge.Networking; | |
using BeardedManStudios.Forge.Networking.Generated; | |
using BeardedManStudios.Forge.Networking.Unity; | |
using UnityEngine; | |
using UnityEngine.SceneManagement; | |
public class MulitplayerEventsController : MonoBehaviour | |
{ | |
public GameObject messagePanelPrefab; | |
public Transform messagePanel; |
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using BeardedManStudios.Forge.Networking; | |
using System.Collections; | |
using System.Collections.Generic; | |
using UnityEngine; | |
public class LANSearch : MonoBehaviour { | |
public Animator sonarPanelAnimator; | |
public Animator sonarIconAnimator; | |
private int numSearches; |
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using System.Collections.Generic; | |
using UnityEngine; | |
namespace faunlily | |
{ | |
[CreateAssetMenu] | |
public class GameEvent : ScriptableObject | |
{ | |
private List<GameEventListener> listeners = new List<GameEventListener>(); | |
public object data; |
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using UnityEngine; | |
using UnityEngine.Events; | |
namespace faunlily | |
{ | |
public class GameEventListener : MonoBehaviour | |
{ | |
public GameEvent Event; | |
public UnityEvent Response; |
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