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@thearn
Last active November 18, 2023 09:47
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1D and 2D FFT-based convolution functions in Python, using numpy.fft
from numpy.fft import fft, ifft, fft2, ifft2, fftshift
import numpy as np
def fft_convolve2d(x,y):
""" 2D convolution, using FFT"""
fr = fft2(x)
fr2 = fft2(np.flipud(np.fliplr(y)))
m,n = fr.shape
cc = np.real(ifft2(fr*fr2))
cc = np.roll(cc, -m/2+1,axis=0)
cc = np.roll(cc, -n/2+1,axis=1)
return cc
def fft_convolve1d(x,y): #1d cross correlation, fft
""" 1D convolution, using FFT """
fr=fft(x)
fr2=fft(np.flipud(y))
cc=np.real(ifft(fr*fr2))
return fftshift(cc)
if __name__ == "__main__":
print
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thearn commented Jun 20, 2021

I think the original purpose of this code snippet was some tinkering that I was doing with a Conway's Game Of Life simulator in Python. I implemented the engine using FFT-based convolutions provided by the same code seen above: https://github.com/thearn/game-of-life

I think either numpy or scipy have built-in implementations that would be suitable (and probably more performant) for this now. These likely include things like padding options.

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