Note: Regaining a spell slot applies only when casting a spell that involved using a spell slot. The spell slot regained is of a level lower than the original spell was cast, and can be at maximum a 5th level Spell Slot.
| d100 | DICE | EFFECTS | 
|---|---|---|
| 0-15 | 2x | 1 ON DMG DICE COUNTS AS MAX DMG | 
| 16-30 | " | 1 ON DMG DICE COUNTS AS MAX DMG | 
| 31-45 | " | FREE ATTACK WITH SAME WEAPON (OR REGAIN SPELL SLOT) | 
| 46-60 | " | TARGET FUMBLES | 
| 61-64 | 3x | |
| 65-68 | " | |
| 69-72 | " | FREE ATTACK WITH SAME WEAPON (OR REGAIN SPELL SLOT) | 
| 73-76 | " | TARGET FUMBLES | 
| 77-79 | 4x | |
| 80-81 | " | |
| 82-83 | " | FREE ATTACK WITH SAME WEAPON (OR REGAIN SPELL SLOT) | 
| 84-85 | " | TARGET FUMBLES | 
| 86-89 | 2x | TARGET -1 AC UNTIL ARMOR HEALED/REPAIRED | 
| 90-94 | " | TARGET BLINDED FOR d6 ROUNDS (IF APP) | 
| 95-96 | " | SEVER AN APPENDAGE (IF APP). | 
| 97-99 | " | TARGET STUNNED FOR d6 ROUNDS (IF APP) | 
| 00 | INSTANT DOWN/DEATH (IF APP) | 
Note: "CASTER AIDE" refers to a Focus, Component Pouch, or other item used in the casting of a Spell
Note: "Fumble" also applies to SAVING THROWS made against harmful magical effects
Note: EOT = End of Turn, EONT = End of Next Turn
| d100 | EFFECTS | 
|---|---|
| 01-09 | DROP WEAPON (OR CASTER AIDE) AT FEET | 
| 10-17 | DROP WEAPON (OR CASTER AIDE) 10’ | 
| 18-23 | DROP WEAPON (OR CASTER AIDE) 20’ | 
| 24-27 | DROP WEAPON (OR CASTER AIDE) 30’ | 
| 28-37 | FALL PRONE | 
| 38-45 | FALL PRONE, DROP WEAPON (OR CASTER AIDE) AT FEET | 
| 46-51 | FALL PRONE, DROP WEAPON (OR CASTER AIDE) 10’ | 
| 52-55 | FALL PRONE, DROP WEAPON (OR CASTER AIDE) 20’ | 
| 56-57 | FALL PRONE, DROP WEAPON (OR CASTER AIDE) 30’ | 
| 58-62 | LOSE INITIATIVE UNTIL EONT | 
| 63-68 | ALL ROLLS HAVE DISADVANTAGE UNTIL EONT | 
| 69-73 | GRANT NEAREST OPPONENT FREE ATTACK | 
| 74-78 | HIT SELF FOR REGULAR DAMAGE. | 
| 79-84 | GRANT AUTOMATIC HIT ON NEXT ATTACK. ROLL FOR CRIT | 
| 85-88 | GRANT AUTOMATIC HIT ON ALL ATTACKS UNTIL EONT. ROLL FOR CRIT | 
| 89-93 | NO ATTACK UNTIL EOT | 
| 94-96 | NO ATTACK UNTIL EONT | 
| 97-98 | NEAREST OPPONENT (OR ATTACKER) IMMEDIATELY CRITS YOU | 
| 99 | WEAPON BREAKS. (IF NOT APPLICABLE, TREAT AS 98) | 
| 00 | AUTOMATIC HIT CLOSEST ALLY. ROLL FOR CRIT. (IF NOT APPLICABLE, TREAT AS 99.) |