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extern "C" void fonction(char **img, int m, int n); | |
char **M = new char *[m]; | |
for (int i=0;i<m;i++) | |
{ | |
M[i] = new char [n]; | |
} | |
fonction(M, m, n); |
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negative: | |
MOV EBX, [ESP+8] | |
MOV ECX,[ESP+12]; je suppose que ESP a récupéré les paramètres donnés en c++ | |
MOVZX AX, EBX; comme je comprends rien, je place la valeur du registre AX => ECX | |
boucle : | |
MOV AX, [A+ECX*2-2]; je suppose que ça lit la matrice et que je place le NOT(mat[i][j]) | |
NOT AX | |
LOOP boucle |
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/* Solution 1: getSubTree renvoie un pointeur sur pointeur sur arbre, | |
autrement dit, l'adresse du pointeur sur le sous-arbre gauhe de l'objet. | |
A éviter, puisqu'on permet d'écrire dans un atttribut privé. */ | |
Tree **Tree::getSubTreeL(){ | |
return &(this->leftChild); | |
} | |
/* Solution 2: implémenter un setter, à préferer */ | |
void Tree::setSubTreeL(Tree *child){ | |
this->leftChild = child; |
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#pas besoin de redéfinir les méthodes __init__ et __repr__ puisqu'elles sont déjà définies dans Exception | |
class ErrDeg(Exception) : | |
pass | |
#Ou alors pour leur donner un fonctionnement supplémentaire | |
class ErrDeg(Exception): | |
def __init__(self, deg1, deg2): | |
self.value = str(deg1)+" != "+str(deg2) |