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August 29, 2015 14:01
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touch it then shake it.
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<html> | |
<head> | |
<style> | |
#viewport { | |
border: 1px solid #000000; | |
} | |
</style> | |
<script src="gbend.js"></script> | |
</head> | |
<body> | |
<canvas id="viewport" width=300 height=300></canvas> | |
</body> | |
</html> |
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var gContext; | |
var gOscillator; | |
function onLoad() { | |
gContext = new webkitAudioContext(); | |
addEventListeners(); | |
} | |
function addEventListeners() { | |
var view = document.getElementById("viewport"); | |
view.addEventListener("touchstart", onTouchStart, false); | |
view.addEventListener("touchend", onTouchEnd, false); | |
window.addEventListener("devicemotion", onDeviceMotion, false); | |
} | |
function onTouchStart(event) { | |
event.preventDefault(); | |
var gain = gContext.createGainNode(); | |
gain.gain.value = 0.5; | |
gain.connect(gContext.destination); | |
gOscillator = gContext.createOscillator(); | |
gOscillator.type = "square"; | |
gOscillator.frequency.value = 440.0; | |
gOscillator.connect(gain); | |
gOscillator.start(0); | |
} | |
function onTouchEnd(event) { | |
event.preventDefault(); | |
gOscillator.stop(0); | |
gOscillator = null; | |
} | |
function onDeviceMotion(event) { | |
event.preventDefault(); | |
var acc = event.accelerationIncludingGravity; | |
if (gOscillator === null) { | |
return; | |
} | |
var v = Math.sqrt(acc.x * acc.x + acc.y * acc.y + acc.z * acc.z); | |
gOscillator.frequency.value = 440.0 + (v - 9.81) * 2; | |
} | |
window.addEventListener("load", onLoad, false); |
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