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<!DOCTYPE html> | |
<html> | |
<head> | |
<script type="text/javascript" src="../libs/three.js"></script> | |
<script src="bouncing-ball-3d.js"></script> | |
<style> | |
body{ | |
margin: 0; | |
overflow: hidden; | |
} | |
</style> | |
</head> | |
<body onload="onLoad()"> | |
<div id="canvas3d"></div> | |
</body> | |
</html> |
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function onLoad() { | |
var scene; | |
var renderer; | |
var camera; | |
var ball; | |
var dx = 0.2; | |
var dz = 0.2; | |
function setupScene() { | |
scene = newScene(); | |
renderer = newRenderer(); | |
camera = newCamera(scene.position); | |
var canvas = document.getElementById("canvas3d"); | |
canvas.appendChild(renderer.domElement); | |
} | |
function newScene() { | |
var scene = new THREE.Scene(); | |
var plane = newPlane(); | |
scene.add(plane); | |
ball = newBall(); | |
scene.add(ball); | |
var spotLight = newLight(); | |
scene.add(spotLight); | |
return scene; | |
} | |
function newRenderer() { | |
var renderer = new THREE.WebGLRenderer(); | |
renderer.setClearColorHex(0xEEEEEE, 1.0); | |
renderer.setSize(window.innerWidth, window.innerHeight); | |
renderer.shadowMapEnabled = true; | |
return renderer; | |
} | |
function newPlane() { | |
var size = getPlaneSize(); | |
var planeGeometry = new THREE.PlaneGeometry(size.width, size.height, 1, 1); | |
var planeMaterial = new THREE.MeshLambertMaterial({color: 0xffffff}); | |
var plane = new THREE.Mesh(planeGeometry, planeMaterial); | |
plane.receiveShadow = true; | |
plane.rotation.x = -0.5 * Math.PI; | |
plane.position.x = 0; | |
plane.position.y = 0; | |
plane.position.z = 0; | |
return plane; | |
} | |
function getPlaneSize() { | |
return { | |
width: 60 | |
,height: 20 | |
}; | |
} | |
function newBall() { | |
var geo = new THREE.SphereGeometry(1, 20, 20); | |
var mat = new THREE.MeshLambertMaterial({color: 0x7777ff}); | |
var ball = new THREE.Mesh(geo, mat); | |
ball.position.x = 0; | |
ball.position.y = 2; | |
ball.position.z = 0; | |
ball.castShadow = true; | |
return ball; | |
} | |
function newLight() { | |
var spotLight = new THREE.SpotLight(0xffffff); | |
spotLight.position.set(-40, 60, -10); | |
spotLight.castShadow = true; | |
return spotLight; | |
} | |
function newCamera(lookAt) { | |
var camera = new THREE.PerspectiveCamera(45, window.innerWidth / window.innerHeight, 0.1, 1000); | |
camera.position.x = -30; | |
camera.position.y = 40; | |
camera.position.z = 30; | |
camera.lookAt(lookAt); | |
return camera; | |
} | |
function render() { | |
window.requestAnimationFrame(render); | |
renderer.render(scene, camera); | |
moveBall(); | |
} | |
function moveBall() { | |
var size = getPlaneSize(); | |
if (ball.position.x < size.width / -2.0 | |
|| size.width / 2.0 < ball.position.x) { | |
dx = -dx; | |
} | |
if (ball.position.z < size.height / -2.0 | |
|| size.height / 2.0 < ball.position.z) { | |
dz = -dz; | |
} | |
ball.position.x += dx; | |
ball.position.z += dz; | |
} | |
setupScene(); | |
render(); | |
} |
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