思いついたら足していく
「コンポーネントのエレメントのエレメントのエレメントの...」として定義している
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I was curious about making retro gaming sounds using Sonic Pi. A couple of months and a lot of Googling later, here's the original Mario Bros theme as it was heard on the NES console.
I'm (just about) old enough to remember rushing home from school to play this game at Philip Boucher's house, sitting cross-legged in front of the TV till my feet got pins and needles. Working out how to recreate it for Sonic Pi was a lot of fun!
rcが取れてsass 3.3.0になったので、&の扱いについて調べ中...
Automator のシェルスクリプトアクションで使えるサンプル集です。「アプリケーション」や「サービス」を作成するときにどうぞ。
(function (window) { | |
// This library re-implements setTimeout, setInterval, clearTimeout, clearInterval for iOS6. | |
// iOS6 suffers from a bug that kills timers that are created while a page is scrolling. | |
// This library fixes that problem by recreating timers after scrolling finishes (with interval correction). | |
// This code is released in the public domain. Do with it what you want, without limitations. I do not promise | |
// that it works, or that I will provide support (don't sue me). | |
// Author: [email protected] | |
var timeouts = {}; |
# | |
# Add the following to Middleman's config.rb: | |
# | |
CoffeeScript.class_eval do | |
class << self | |
def compile_with_bare(*args) | |
options = args.pop if args.last.is_a?(Hash) | |
(options ||= {})[:bare] = true | |
args << options |