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@Chillu1
Chillu1 / FullscreenGameView.cs
Last active April 16, 2025 07:02
FullscreenGameView utility, for automatic fullscreen on play with toggle option (Game view fullscreen in editor)
/*
MIT License
Copyright (c) 2021 Chillu
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
@kgsi
kgsi / japanese_full.txt
Last active April 4, 2025 02:47
日本語文字コード範囲指定(ascii・ひらがな・カタカナ・第一水準および第二水準(JIS-X0208-1997)に含まれる漢字)
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@kankikuchi
kankikuchi / SceneUnit.cs
Last active October 2, 2019 11:17
楽にシーンを開く拡張機能を作ってみた(マルチシーン対応)【Unity】【エディタ拡張】
// SceneUnit.cs
// http://kan-kikuchi.hatenablog.com/entry/SceneUnit
//
// Created by kan.kikuchi on 2017.09.16.
using UnityEngine;
using UnityEditor;
using UnityEditor.SceneManagement;
using System;
using System.IO;