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Build system for ue4 projects for Sublime Text 3
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#!/usr/bin/env node | |
const { spawn } = require('child_process'); | |
const path = require('path'); | |
// Set the paths where your UE4 is located | |
const UE4Source = { | |
Win: 'D:/Work/github/UnrealEngine', | |
Mac: '/Users/Shared/Epic Games/UE_4.20' | |
}; | |
const isWin = /^win/.test(process.platform); | |
let example = `${isWin ? 'X:' : ''}/Path/To/MyProjectName/MyProjectName.uproject`; | |
let args = process.argv.slice(2); | |
if (args.length != 2) { | |
process.stdout.write(`Usage example:\n node build.js MyProjectName ${example}\n`); | |
return; | |
} | |
let project = args[0]; | |
let projectPath = path.resolve(args[1]); | |
let cwd = process.cwd(); | |
if (!project || project == '--help' || project == '/?' || project == '-h') { | |
process.stdout.write(`Usage example:\n node build.js MyProjectName ${example}\n`); | |
return; | |
} | |
let build; | |
if (isWin) { | |
let cmd_args = [ | |
'/c', | |
'd:', '&', 'cd', `"${cwd}"`,'&', | |
path.join(UE4Source.Win, 'Engine/Binaries/DotNET/UnrealBuildTool.exe'), | |
'Development', | |
'Win64', | |
`-Project="${projectPath}"`, | |
'-TargetType=Editor', | |
'-Progress', | |
'-NoHotReloadFromIDE', | |
]; | |
console.log(`build.js command: ${cmd_args.join(' ')}`); | |
build = spawn('cmd.exe', cmd_args); | |
} else /* if (isMac) */ { | |
let cmd_args = [ | |
project, | |
'Development', | |
'Mac', | |
`-project="${projectPath}"`, | |
'-editorrecompile', | |
'-progress', | |
'NoHotReloadFromIDE', | |
]; | |
// TODO: find the reason why this thing is crashing Sublime Text 3 plugin_host process | |
build = spawn('Engine/Build/BatchFiles/Mac/Build.sh', cmd_args, { | |
cwd: UE4Source.Mac | |
}); | |
} | |
build.stdout.on('data', (data) => { | |
process.stdout.write(data); | |
}); | |
build.stderr.on('data', (data) => { | |
process.stderr.write(data); | |
}); | |
build.on('close', (code) => { | |
console.log(`build process exited with code ${code}`); | |
}); |
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{ | |
"cmd": [ | |
"node", | |
"build.js", | |
"ProjectName", | |
"D:/Path/To/YourProject/ProjectName.uproject", | |
], | |
"shell": true, | |
"working_dir": "D:/Path/To/YourProject", | |
"file_regex": "^(D:[^\\(]+)\\((\\d+)\\)" | |
} |
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