$ sudo add-apt-repository ppa:webupd8team/java
$ sudo apt-get update
$ sudo apt-get install oracle-java8-installer
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| i386 : iPhone Simulator | |
| x86_64 : iPhone Simulator | |
| arm64 : iPhone Simulator | |
| iPhone1,1 : iPhone | |
| iPhone1,2 : iPhone 3G | |
| iPhone2,1 : iPhone 3GS | |
| iPhone3,1 : iPhone 4 | |
| iPhone3,2 : iPhone 4 GSM Rev A | |
| iPhone3,3 : iPhone 4 CDMA | |
| iPhone4,1 : iPhone 4S |
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| function Install-LinuxToolChain { | |
| <# | |
| .SYNOPSIS | |
| Downloads and installs the UE4 linux toolchain components. | |
| .DESCRIPTION | |
| Downloads the clang compiler to $ToolChainDestination and creates a | |
| system-wide environment variable pointing to it. | |
| Afterwards you have to regenerate the UE4 engine project files and |
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| template < typename T > | |
| class has_FUNCTION_NAME_function { | |
| template < typename U = T > | |
| static ::std::true_type test(decltype(FUNCTION_NAME(::std::declval<T>()), void())*); | |
| static ::std::false_type test(...); | |
| public: | |
| using type = decltype(test(nullptr)); | |
| static constexpr bool value = type::value; | |
| }; |
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| if (${CMAKE_HOST_SYSTEM_PROCESSOR} STREQUAL "AMD64") | |
| set(GLSL_VALIDATOR "$ENV{VULKAN_SDK}/Bin/glslangValidator.exe") | |
| else() | |
| set(GLSL_VALIDATOR "$ENV{VULKAN_SDK}/Bin32/glslangValidator.exe") | |
| endif() | |
| file(GLOB_RECURSE GLSL_SOURCE_FILES | |
| "shaders/*.frag" | |
| "shaders/*.vert" | |
| ) |
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| { | |
| "cmd": [ | |
| // Default path for UE 5 | |
| "C:/Program Files/Epic Games/UE_5.0/Engine/Build/BatchFiles/Build.bat", | |
| // Build configuration is set to "Development" by default | |
| "Development", | |
| // The platform is set to Win64 by default | |
| "Win64", | |
| "-Project", | |
| // The Sublime project name must match the Unreal project filename |
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| ### NOT A SCRIPT, JUST A REFERENCE! | |
| # install dante-server | |
| sudo apt update | |
| sudo apt install dante-server | |
| # or download latest dante-server deb for Ubuntu, works for 16.04 and 18.04: | |
| wget http://archive.ubuntu.com/ubuntu/pool/universe/d/dante/dante-server_1.4.2+dfsg-2build1_amd64.deb | |
| # or older version: | |
| wget http://ppa.launchpad.net/dajhorn/dante/ubuntu/pool/main/d/dante/dante-server_1.4.1-1_amd64.deb |
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| # Unix (Terminal) | |
| open -a "Google Chrome" --args --disable-gpu-vsync --disable-frame-rate-limit | |
| # Windows (Command prompt) | |
| start chrome --args --disable-gpu-vsync --disable-frame-rate-limit |
ENCRYPTING YOUR DRIVE(S) CAN RESULT IN PERMANENT DATA LOSS IF YOU DON'T KNOW WHAT YOU ARE DOING OR YOU FORGET THE PASSWORD. IT IS YOUR (THE READER'S) RESPONSIBILITY TO HAVE BACKUPS SHOULD ANYTHING GO WRONG. Additionally, I am not responsible for any damage you cause to your system by following this guide. You are completely and solely responsible for any changes made and potential damage caused.
I am not an expert on this topic in any way! I just read some wiki pages, had done a dual-boot Arch install before, got inspired by
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