sudo su
bash <(curl -Ls https://raw.githubusercontent.com/vaxilu/x-ui/master/install.sh)
Thanks @NINOMAE1995 very much!
# Unix (Terminal) | |
open -a "Google Chrome" --args --disable-gpu-vsync --disable-frame-rate-limit | |
# Windows (Command prompt) | |
start chrome --args --disable-gpu-vsync --disable-frame-rate-limit |
sudo su
bash <(curl -Ls https://raw.githubusercontent.com/vaxilu/x-ui/master/install.sh)
Thanks @NINOMAE1995 very much!
// http://stackoverflow.com/questions/17603666/copy-move-requirements-for-the-key-value-types-in-a-stdmap | |
#include <map> | |
#include <vector> | |
struct foo | |
{ | |
int i; | |
foo(int j) : i(j) {} |
#!/usr/bin/env node | |
const { spawn } = require('child_process'); | |
const path = require('path'); | |
// Set the paths where your UE4 is located | |
const UE4Source = { | |
Win: 'D:/Work/github/UnrealEngine', | |
Mac: '/Users/Shared/Epic Games/UE_4.20' | |
}; |
function Install-LinuxToolChain { | |
<# | |
.SYNOPSIS | |
Downloads and installs the UE4 linux toolchain components. | |
.DESCRIPTION | |
Downloads the clang compiler to $ToolChainDestination and creates a | |
system-wide environment variable pointing to it. | |
Afterwards you have to regenerate the UE4 engine project files and |