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Remap value from range to another range
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float Remap(float source, float sourceFrom, float sourceTo, float targetFrom, float targetTo) | |
{ | |
return targetFrom + (source-sourceFrom)*(targetTo-targetFrom)/(sourceTo-sourceFrom); | |
} | |
// https://forum.unity.com/threads/re-map-a-number-from-one-range-to-another.119437/ |
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https://forum.unity.com/threads/re-map-a-number-from-one-range-to-another.119437/