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@beckernick
beckernick / 10min_cudf_cupy.ipynb
Last active March 19, 2021 17:01
10 Minutes to cuDF and CuPy
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@bigsnarfdude
bigsnarfdude / gist:a0702a88b122be81cb1f4edb55229a7b
Last active February 19, 2022 06:54
[self-driving-car] links and resources
General Nanodegree Information
Nanodegrees Programs: https://www.udacity.com/nanodegree
Nanodegree Plus (job guarantee): https://www.udacity.com/nanodegree/plus
UConnect (weekly in-person study sessions): https://www.udacity.com/uconnect
Courses on Udacity
Machine Learning Engineer Nanodegree by Google (Currently Available): https://www.udacity.com/course/machine-learning-engineer-nanodegree-by-google--nd009
Artificial Intelligence for Robots (Free Course) https://www.udacity.com/course/artificial-intelligence-for-robotics--cs373
Intro to Statistics (Free Course) https://www.udacity.com/course/intro-to-statistics--st101
Deep Learning (Free Course) https://www.udacity.com/course/deep-learning--ud730
@aiworld
aiworld / deep_drive_model.prototxt
Last active August 10, 2021 06:03
DeepDrive - Vision model that drives in GTAV
name: "GTANet"
# Can be used with pretrained Caffenet (AlexNet architecture).
# Layers with names containing 'gtanet' are not transferred from Caffenet.
layer {
name: "gta_frames_input_layer"
type: "HDF5Data"
top: "images"
top: "targets"
@karpathy
karpathy / pg-pong.py
Created May 30, 2016 22:50
Training a Neural Network ATARI Pong agent with Policy Gradients from raw pixels
""" Trains an agent with (stochastic) Policy Gradients on Pong. Uses OpenAI Gym. """
import numpy as np
import cPickle as pickle
import gym
# hyperparameters
H = 200 # number of hidden layer neurons
batch_size = 10 # every how many episodes to do a param update?
learning_rate = 1e-4
gamma = 0.99 # discount factor for reward
@kylemcdonald
kylemcdonald / CameraImage.cpp
Created November 23, 2015 15:30
openFrameworks app for sending images to disk for processing, and reading text back from disk. Used for "NeuralTalk and Walk".
#include "ofMain.h"
#include "ofxTiming.h"
class ofApp : public ofBaseApp {
public:
ofVideoGrabber grabber;
DelayTimer delay;
ofTrueTypeFont font;
string description;