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v1ld / Morrowind with MGE XE, MWSE-Lua and Mod Organizer 2 on the Steam Deck, 2025.md
Last active May 25, 2025 22:42
Morrowind with MGE XE, MWSE-Lua and Mod Organizer 2 on the Steam Deck, 2025

Morrowind with MGE XE, MWSE-Lua and Mod Organizer 2 on the Steam Deck, 2025

Summary of how to get Morrowind running on the Deck with MGE XE and MWSE-Lua. MO2 is used to manage mods. Includes a method for keeping a desktop (Linux or Windows) in sync with the Steam Deck - useful since you can more easily manage your mods on the desktop with MO2, mlox, TES3Merge, Wrye Mash and then sync all of it over to the Deck.

Setup Morrowind

In Steam's game mode

  • Install Morrowind on your primary SSD (not your SD card)
    • Right click the game in the Library, Properties > Compatibility > tick Specific Proton Version and select 9.0 or Experimental (which is at least 10.0)
  • Run the game once - this will create a "prefix", essentially a small Windows install that Morrowind will run in
@v1ld
v1ld / main.lua
Created May 22, 2025 02:43
CCCP GCD Skill Slowdown
-- [email protected], May 2025
-- Almost all the code is from Necrolesian's awesome CCCP mod
-- Read Necrolesian's license on the CCCP mod for reuse terms
local savedData, simulateActive
local version = "1.0" -- configuration layout in save game
local defaultConfig = {
slowdownStart = 60,

Morrowind MGE XE 2025

Basics

  • DXVK
    • Unnecessary on Steam Deck where Proton has DXVK built in
  • Morrowind Code Patch
    • Disable "Map Expansion" in Interface; use UI Expansion instead
  • MCP Skunk Works
  • Edit ini rain values for Snow/Rain collision fix
@v1ld
v1ld / Monster Hunter Wilds 2025.md
Last active May 5, 2025 13:39
Monster Hunter Wilds 2025
@v1ld
v1ld / 0 STALKER GAMMA 2025.md
Last active April 20, 2025 21:54
STALKER GAMMA

G.A.M.M.A.

Stuff related to GAMMA: mods, configuration and per-save stuff I'm tracking.

Improved Weapon Pack for Call of Chernobyl with Call of the Zone

Overview

IWP + CotZ is a fine alternative to all of the Misery-based CoC variants based on CoM (Call of Misery) Like ANOMALY, Escape from Pripyat and GAMMA. It doesn't have all of the repair and artifact mechanics introduced by Misery and then taken much further by CoM/Anomaly/GAMMA, which can be a welcome change if you yearn for the original STALKER experience as in the original trilogy.

Old World Addon (OWA) is another fine alternative. It's a demake of Anomaly that removes all the many extra items introduced by Misery and severely simplifies the crafting and other systems to be closer to vanilla STALKER.

Call of the Zone is a superb mod for Call of Chernobyl, adding quests, better spawns and a host of other neat features all done very well. Unfortunately it needs base CoC which is quite out of date these days and is also more crash prone than the newer engines based on the CoP source code.

@v1ld
v1ld / CP 2077 Mercenary - A Deleveled Mod.md
Last active November 12, 2024 19:58
Cyberpunk 2077 - Thoughts on a deleveled mod

Introduction

Thoughts on what a deleveled mod would look like.

Overview

You are a mercenary, you work for cash. Everything flows from this primary motivation.

Act 1 will no longer restrict you to Watson. Feel free to go anywhere and do any gig. Earn money like the mercenary you are. Buy gear, get stronger. Come back and do the Heist when you want to make a bid for glory.

# Copyright (c) 2024 [email protected]. All Rights Reserved.
#
# Feel free to reuse under the MIT License.
# Not useful since the game doesn't do a union of enabled, but rather
# removes stuff from each group when disabling. So overlapping filters
# give counterintuitive results. I wish they'd just done a union which
# is more intuitive. This part of the code is native, ugh.
WorldMap.${name}FilterGroup:
$instances: