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/** | |
* ============================================================================ | |
* MIT License | |
* | |
* Copyright (c) 2016 Eric Phillips | |
* | |
* Permission is hereby granted, free of charge, to any person obtaining a | |
* copy of this software and associated documentation files (the "Software"), | |
* to deal in the Software without restriction, including without limitation | |
* the rights to use, copy, modify, merge, publish, distribute, sublicense, |
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private bool planesIntersectAtSinglePoint( Plane p0, Plane p1, Plane p2, out Vector3 intersectionPoint ) | |
{ | |
const float EPSILON = 1e-4f; | |
var det = Vector3.Dot( Vector3.Cross( p0.normal, p1.normal ), p2.normal ); | |
if( det < EPSILON ) | |
{ | |
intersectionPoint = Vector3.zero; | |
return false; | |
} |
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Begin Object Class=/Script/BlueprintGraph.K2Node_FunctionEntry Name="K2Node_FunctionEntry_0" | |
LocalVariables(0)=(VarName="ForLoopIndex",VarGuid=F6B85B124791C3A6C5AE9CB85E6F158F,VarType=(PinCategory="int"),FriendlyName="For Loop Index",Category=NSLOCTEXT("KismetSchema", "Default", "Default"),PropertyFlags=5,ReplicationCondition=COND_MAX) | |
SignatureClass=Class'"/Script/Engine.Actor"' | |
SignatureName="UserConstructionScript" | |
NodeGuid=6B3464D5426BBA94ED6D2CB353780E8A | |
CustomProperties Pin (PinId=FE0EFA894063EC185E9B7FA0908386F1,PinName="then",Direction="EGPD_Output",PinType.PinCategory="exec",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(K2Node_MacroInstance_0 0190FEC54CBF547DF6F3A596D323679F,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValu |
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'.text.html.twig': | |
'Verbatim': | |
'prefix': 'verbatim' | |
'body': '{% verbatim %}$1{% endverbatim %}$2' |
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<!-- | |
Usage examples | |
--> | |
<!-- IF ANY --> | |
{{#if any truthyOne truthyTwo falsyThree}} | |
You will see this. | |
{{/if}} | |
{{#if any falsyOne falsyTwo falsyThree}} |
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using UnityEngine; | |
using System.Collections; | |
public class CarControl : MonoBehaviour { | |
// NOTE: Companion script for wheel suspensions, attach to each wheel. | |
// https://gist.github.com/victorbstan/4dde0d0b4203c248423e | |
// PUBLIC | |
public bool driveable = false; |
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using UnityEngine; | |
using System.Collections; | |
// ADD THIS SCRIPT TO EACH OF THE WHEEL MESHES / WHEEL MESH CONTAINER OBJECTS | |
public class Wheel : MonoBehaviour { | |
public WheelCollider wheelC; | |
private Vector3 wheelCCenter; | |
private RaycastHit hit; |
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(function($) { | |
// SIMPLE BOX | |
// make your own lightbox cuz they all suck | |
var imgSrc | |
, $simpleBox; | |
window.fitImg = function() { | |
var $img = $("#simple-box img"); |
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<html> | |
<head> | |
<title>Get Gamepads</title> | |
</head> | |
<body> | |
<!-- adapted from http://stackoverflow.com/questions/10839310/html5-gamepad-api-on-chrome --> | |
<script> | |
function updateStatus() { | |
window.webkitRequestAnimationFrame(updateStatus); |
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<!DOCTYPE html> | |
<head> | |
<meta charset="utf-8"> | |
<meta http-equiv="X-UA-Compatible" content="IE=edge"> | |
<meta name="author" content="Victor Stan"> | |
<meta name="description" content="Get multiple video streams on one page. Adapted from code by Muaz Khan"> | |
<title>Video Camera</title> | |
<script src="//ajax.googleapis.com/ajax/libs/jquery/2.0.3/jquery.min.js" ></script> |
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